[Freeciv-Dev] Re: [RFC][Patch] AI can fly v2 (fwd)
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On Thu, 11 Apr 2002 per@xxxxxxxxxxx wrote:
> On Thu, 11 Apr 2002 per@xxxxxxxxxxx wrote:
> > Observations:
>
> I forgot to ask... do you plan on implementing carriers too? They are not
> very good at present, but in some rulesets they might (should!) be. The
> key variables to check is aircraft movement rate compared to ship movement
> rate, and aircraft attack power compared to ship defense power.
>
> Also, carriers are mighty cute. Don't you think? ;-)
:)
You mean as drawn in the tilesets? Never seen one :(
Actually, they are mighty expensive too and quite vulnerable. So they
should be built in coordination with a large fleet and sent on purposeful
invasion task. So I think there are too many prerequisites to think about
it at the moment.
G.
[Freeciv-Dev] Re: [RFC][Patch] AI can fly v2 (fwd), Gregory Berkolaiko, 2002/04/12
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