[Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#
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On Wed, Feb 20, 2002 at 06:47:28PM +0100, Petr Baudis wrote:
> Dear diary, on Wed, Feb 20, 2002 at 06:04:11PM CET, I got a letter,
> where Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx> told me, that...
> > >
> > > I like it.
> > > I even started to like SET_BEST macro
> >
> > I haven't looked in detail at the patch yet, but I would propose renaming
> > it to SET_GOAL instead
>
> If we want to be correct, SET_TARGET or something, it's not really our goal.
> In our goals we're pretty primitive, we just want to kill *something* here ;).
>
whatever, we're not _just_ setting best however, we're doing something else
at the same time. SET_TARGET is fine.
> But I like SET_BEST most anyway, as its name is very universal and it may be
> possible that we'll later use this macro somewhere else as well.
then add a comment above the define like:
/* sets the best tile to attack and best's magnitude */
-mike
>
> --
>
> Petr "Pasky" Baudis
>
> * elinks maintainer * IPv6 guy (XS26 co-coordinator)
> * IRCnet operator * FreeCiv AI hacker
> .
> No one can feel as helpless as the owner of a sick goldfish.
> .
> Public PGP key && geekcode && homepage: http://pasky.ji.cz/~pasky/
- [Freeciv-Dev] Re: [POLL] Variables descriptions, (continued)
- [Freeciv-Dev] Re: [POLL] Variables descriptions, Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [POLL] Variables descriptions, Raahul Kumar, 2002/02/22
- [Freeciv-Dev] Re: [POLL] Variables descriptions, Daniel L Speyer, 2002/02/22
- [Freeciv-Dev] [POLL] Variables descriptions: Votes on Style, Raahul Kumar, 2002/02/22
- [Freeciv-Dev] Re: [POLL] Variables descriptions, Raimar Falke, 2002/02/22
- [Freeciv-Dev] Freeciv Combat System, Raahul Kumar, 2002/02/21
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/21
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264),
Mike Kaufman <=
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/21
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/21
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/22
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