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[Freeciv-Dev] Re: Tileset news
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To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Tileset news
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 18 Feb 2002 23:57:45 -0600

On Mon, Feb 18, 2002 at 11:54:32PM -0500, Ashley Penney wrote:
> On Mon, Feb 18, 2002 at 10:55:19PM -0500, Daniel L Speyer said:
> > On Tue, 19 Feb 2002, [iso-8859-1] Daniel Sjölie wrote:
> > 
> > I have just posted a new tileset macroisotrident, which is a hires-sized
> > version of trident with trident-based mountains and hills.  It shows
> > things very clearly, though the relative sizes seem a bit strange at
> > first.  It's screenshotted alongside the others at
> > http://speyer1-b.student.umd.edu/chooseset and is available by ftp.
>  
> Normally I cannot stand anything other than direct overhead graphics (even
> when playing civ3, I find myself constantly confused.)  This new macroiso
> trident (phew, what a mouthful) is the first time I've been able to see what
> the hell is actually happening.
> 
> I'm going to play a game tomorrow with it and give it a test run, thanks for
> this work!

wow, this is much better. my only problem with it is that the flags are
a bit too far afield.

-mike


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