[Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs
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On Tue, Feb 12, 2002 at 12:34:38PM +0000, Gregory Berkolaiko wrote:
> --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> >
> > The attached patch adds BOOL_VAL() around expressions of the form "x &
> > S_*". This is required since the result is used as a boolean but isn't
> > one.
>
> I am confused about use of special field in tile.
> It is declared as enum tile_special_type, but used as an int:
> =========================
> 1207 void map_set_special(int x, int y, enum tile_special_type spe)
> 1208 {
> 1209 MAP_TILE(x, y)->special |= spe;
> 1210
> 1211 if (spe & (S_ROAD | S_RAILROAD))
> 1212 reset_move_costs(x, y);
> 1213 }
> =========================
> Doesn't your Spliff complain about it?
It is called splint. It has a lot of different options you can
enable. If you enable all you get tons of errors. Some have been fixed
(sync parameter names,...) and a lot have to be fixed (or dismissed by
freeciv-dev like the == NULL change). I'm currently at the booleans.
> As for the patch, you might as well make a function
> bool contains_special(int tspecials, enum tile_special_type special)
This would be the one with the lowest level and will always possible.
> or even
> bool tile_has_special(struct *tile ptile, enum tile_special_type special)
Sometimes we have no ptile.
Note that I commited the patch already.
Raimar
--
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- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, (continued)
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Gregory Berkolaiko, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Petr Baudis, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Raimar Falke, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Gregory Berkolaiko, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Raimar Falke, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Gregory Berkolaiko, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Ross W. Wetmore, 2002/02/16
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Petr Baudis, 2002/02/17
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Gregory Berkolaiko, 2002/02/17
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Vasco Alexandre Da Silva Costa, 2002/02/12
[Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs,
Raimar Falke <=
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Raimar Falke, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Petr Baudis, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Raimar Falke, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Petr Baudis, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Raimar Falke, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Jason Short, 2002/02/12
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Raimar Falke, 2002/02/13
- [Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Petr Baudis, 2002/02/13
[Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Vasco Alexandre Da Silva Costa, 2002/02/12
[Freeciv-Dev] Re: [Patch] Add BOOL_VAL around ANDs, Petr Baudis, 2002/02/13
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