[Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability an
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sunday December 09, 2001 02:54, Reinier Post wrote:
> On Sun, Dec 09, 2001 at 02:40:40PM -0800, Kevin Brown wrote:
> > My question is: with respect to limiting what the scripting language
> > that would be used on the server can do, why do we care?
>
> You don't want anyone to be able to change the rules of the game without
> anyone else knowing. A scripting language that enables the user to
> set his money to 10000 is too powerful.
>
> > I mean, this is the *server* we're talking about here. If someone
> > decides to run a server that includes units that favor one player over
> > another (as an example), that server will become unpopular very
> > quickly. Problem solved.
>
> No, it won't. What about a script that makes all units of player Foo
> 50% harder to beat 50% of the time? You don't want to allow rules like
> that (not in a ruleset, either).
What if two players of different skill levels wanted to have a handicap?
Father playing against son, for example? (and yes, in this example the
handicap might need to go either way :-)
--
Neil Stevens
neil@xxxxxxxxxxxxxxxxxxxx
Don't think of a bug as a problem. Think of it as a call to action.
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], (continued)
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Kevin Brown, 2001/12/09
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Reinier Post, 2001/12/09
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Kevin Brown, 2001/12/09
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Andrew Sutton, 2001/12/09
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Reinier Post, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Andrew Sutton, 2001/12/10
- [Freeciv-Dev] PATCH: no more option tweaking during the select nation dialog (was: Development Strategies), Reinier Post, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Ross W. Wetmore, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Reinier Post, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Daniel Sjölie, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development],
Neil Stevens <=
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Raimar Falke, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Daniel L Speyer, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Reinier Post, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation,Usability and Development], Daniel L Speyer, 2001/12/10
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Reinier Post, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Gregor Zeitlinger, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies, Per I. Mathisen, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies, Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies, Petr Baudis, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies, Daniel L Speyer, 2001/12/03
|
|