[Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets
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On Mon, Dec 03, 2001 at 02:18:05AM +0100, Stepan Roh wrote:
> > as for the java/c++ issue, i think i could really care less. i'm much more
> > familiar with c++ - MUCH more familar, so it's my preference. but we'll see
> > what comes out in the wash.
> I personally dislike OO syntax in C++. Interface is not separated from
> implementation, multiple imheritance causes problems (virtual classes?
> pah), I/O (<<,>> and iostreams) is complicated like hell (composition is
> used more those days), STL is overkill (well, Java's Collection Framework
> is not very well designed too) and C++ Task Group (or how they are named
> in ISO or where) is definitely group of mad people :-).
Ack.
> > as for the configuration language, we could write our own. it might not be a
> > bad consideration.
>
> There are dozens of all-purpose as well as specific function aimed
> languages. No need to write new one. I think that rule-based or functional
> language will be probably the best choice for it. What about lisp? xconq
> has whole logic written in it (I think).
>
> I don't think that rewriting Freeciv is necessary, but if someone will do
> it in C++ or Java or whatever, I can live with it.
> But first of all, some goals should be made
Ack. For example how powerful should the ruleset language be.
> and some design docs should be written.
> And some UML diagrams (that's very modern :-) ).
*lol*
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Only one human captain has ever survived battle with the Minbari
fleet. He is behind me. You are in front of me. If you value your
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-- Ambassador Delenn, "Severed Dreams," Babylon 5
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, (continued)
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Petr Baudis, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Petr Baudis, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Gregor Zeitlinger, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Stepan Roh, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Stepan Roh, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets,
Raimar Falke <=
- [Freeciv-Dev] Scrpting language cosiderations, Gregor Zeitlinger, 2001/12/03
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Gregor Zeitlinger, 2001/12/03
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Petr Baudis, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Petr Baudis, 2001/12/02
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Raimar Falke, 2001/12/03
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Julian Rüth, 2001/12/03
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets, Raimar Falke, 2001/12/03
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