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[Freeciv-Dev] Re: Profiles from huge game
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[Freeciv-Dev] Re: Profiles from huge game

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To: Trent Piepho <xyzzy@xxxxxxxxxxxxx>
Cc: Sebastian Bauer <sebauer@xxxxxxxxxxx>, freeciv development <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Profiles from huge game
From: Ben Webb <ben@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 10 Sep 2001 00:08:58 +0100 (BST)

On Sat, 8 Sep 2001, Trent Piepho wrote:

> On Fri, 7 Sep 2001, Sebastian Bauer wrote:
> > I think the code is completly ok. There was a small bug in but this was
> > found quickly. The speed can and must be improved but I don't see reason
> > doing this in a first patch. For me its more important that there is a start
> > for this feature. Also nobody of the players has compained yet about the
> > speed loss, which will be reduced anywhy if all works.
>
> Did you check slashdot when the last release from freeciv was announced.
> There were quite a few people who complained about how the latest version
> sucked and was worse than previous ones.  The ugly isometric mode was the
> biggest complaint, but speed was there too.

        The generalized improvement code (this part of it, anyway) went
in after 1.12.0.

        Ben
-- 
ben@xxxxxxxxxxxxxxxxxxxxxx           http://bellatrix.pcl.ox.ac.uk/~ben/
"He [Professor Moriarty] is the Napoleon of crime."
        - 'The Final Problem', Sir Arthur Conan Doyle



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