[Freeciv-Dev] Re: Profiles from huge game
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Hi!
From: "Ben Webb" <ben@xxxxxxxxxxxxxxxxxxxxxx>
> > Ben wanted to create the patch but actually he is on holliday.
> Well, first I have to figure out how much of my original impr-gen
> patch is actually now in CVS. Most of it seems to be there - what did you
> miss out? I still see some instances of the dodgy B_LAST constant, which I
> thought I'd killed for good in my patch, for example.
I will have look. I havent taken any of the effect code yet only the
construction part. I sent the patch to the ML some time ago.
> > Before the code is optimzied I really would like to have that this is
> > really nearly free of bugs.
> Nobody seems to have complained about segfaults or logic errors so far...
Yes, this is good.
bye,
Sebastian Bauer
- [Freeciv-Dev] Re: Slashdot gripes, (continued)
- [Freeciv-Dev] Re: Slashdot gripes, Reinier Post, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Ross W. Wetmore, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Josh Cogliati, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Raimar Falke, 2001/09/12
- [Freeciv-Dev] Re: Slashdot gripes, Mike Kaufman, 2001/09/13
- [Freeciv-Dev] Re: Slashdot gripes, Raimar Falke, 2001/09/14
- [Freeciv-Dev] Re: Slashdot gripes, Tony Stuckey, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Miguel Farah F., 2001/09/11
- [Freeciv-Dev] Re: Profiles from huge game, Trent Piepho, 2001/09/08
- [Freeciv-Dev] Re: Profiles from huge game, Ben Webb, 2001/09/09
- [Freeciv-Dev] Re: Profiles from huge game,
Sebastian Bauer <=
[Freeciv-Dev] Re: Profiles from huge game, Gaute B Strokkenes, 2001/09/02
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