Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2001:
[Freeciv-Dev] Re: Profiles from huge game
Home

[Freeciv-Dev] Re: Profiles from huge game

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "freeciv development" <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Profiles from huge game
From: sebauer@xxxxxxxxxxx (Sebastian Bauer)
Date: Fri, 7 Sep 2001 22:09:24 +0200

Hi!

From: "Ben Webb" <ben@xxxxxxxxxxxxxxxxxxxxxx>
> > Ben wanted to create the patch but actually he is on holliday.
> Well, first I have to figure out how much of my original impr-gen
> patch is actually now in CVS. Most of it seems to be there - what did you
> miss out? I still see some instances of the dodgy B_LAST constant, which I
> thought I'd killed for good in my patch, for example.

I will have look. I havent taken any of the effect code yet only the
construction part. I sent the patch to the ML some time ago.

> > Before the code is optimzied I really would like to have that this is
> > really nearly free of bugs.
> Nobody seems to have complained about segfaults or logic errors so far...

Yes, this is good.

bye,
Sebastian Bauer




[Prev in Thread] Current Thread [Next in Thread]