[Freeciv-Dev] Re: Profiles from huge game
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On Sat, 1 Sep 2001, hawk@xxxxxxxxxxxxxxxxxxxxxxx wrote:
> To get a profile of the client I had to increase some timeouts. The
> server:
>
> time seconds seconds calls ms/call ms/call name
> 17.65 72.07 72.07 5137 14.03 23.44 really_generate_warmap
> 11.46 118.86 46.79 374052419 0.00 0.00 map_get_terrain
> 6.62 145.89 27.03 328454543 0.00 0.00 map_get_tile
> 5.68 169.10 23.21 7894104 0.00 0.01 road_bonus
> 4.84 188.88 19.78 116994851 0.00 0.00 map_get_city
> 3.07 201.41 12.53 748219 0.02 0.02 internal_lookup
What did you profile? A game running until the end, one turn, or
what?
--
Big Gaute http://www.srcf.ucam.org/~gs234/
I'm continually AMAZED at th'breathtaking effects of WIND EROSION!!
- [Freeciv-Dev] Re: Slashdot gripes, (continued)
- [Freeciv-Dev] Re: Slashdot gripes, Ross W. Wetmore, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Josh Cogliati, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Raimar Falke, 2001/09/12
- [Freeciv-Dev] Re: Slashdot gripes, Mike Kaufman, 2001/09/13
- [Freeciv-Dev] Re: Slashdot gripes, Raimar Falke, 2001/09/14
- [Freeciv-Dev] Re: Slashdot gripes, Tony Stuckey, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Miguel Farah F., 2001/09/11
- [Freeciv-Dev] Re: Profiles from huge game, Trent Piepho, 2001/09/08
- [Freeciv-Dev] Re: Profiles from huge game, Ben Webb, 2001/09/09
- [Freeciv-Dev] Re: Profiles from huge game, Sebastian Bauer, 2001/09/07
[Freeciv-Dev] Re: Profiles from huge game,
Gaute B Strokkenes <=
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