[Freeciv-Dev] Re: Profiles from huge game
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sun, Sep 02, 2001 at 05:42:49PM +0200, Gaute B Strokkenes wrote:
> On Sat, 1 Sep 2001, hawk@xxxxxxxxxxxxxxxxxxxxxxx wrote:
>
> > To get a profile of the client I had to increase some timeouts. The
> > server:
> >
> > time seconds seconds calls ms/call ms/call name
> > 17.65 72.07 72.07 5137 14.03 23.44 really_generate_warmap
> > 11.46 118.86 46.79 374052419 0.00 0.00 map_get_terrain
> > 6.62 145.89 27.03 328454543 0.00 0.00 map_get_tile
> > 5.68 169.10 23.21 7894104 0.00 0.01 road_bonus
> > 4.84 188.88 19.78 116994851 0.00 0.00 map_get_city
> > 3.07 201.41 12.53 748219 0.02 0.02 internal_lookup
>
> What did you profile? A game running until the end, one turn, or
> what?
[ Sorry, it seems this email got lost ]
Server loading the game;client connects;server does all auto stuff. No
client interaction. No new turn.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"I haven't lost my mind - it's backed up on tape somewhere."
- [Freeciv-Dev] Re: Slashdot gripes, (continued)
- [Freeciv-Dev] Re: Slashdot gripes, Tony Stuckey, 2001/09/11
- [Freeciv-Dev] Re: Slashdot gripes, Miguel Farah F., 2001/09/11
- [Freeciv-Dev] Re: Profiles from huge game, Trent Piepho, 2001/09/08
- [Freeciv-Dev] Re: Profiles from huge game, Ben Webb, 2001/09/09
- [Freeciv-Dev] Re: Profiles from huge game, Sebastian Bauer, 2001/09/07
[Freeciv-Dev] Re: Profiles from huge game, Gaute B Strokkenes, 2001/09/02
- [Freeciv-Dev] Re: Profiles from huge game,
Raimar Falke <=
|
|