Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2001:
[Freeciv-Dev] Re: Profiles from huge game
Home

[Freeciv-Dev] Re: Profiles from huge game

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Gaute B Strokkenes <gs234@xxxxxxxxx>
Cc: Sebastian Bauer <sebauer@xxxxxxxxxxx>, freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Profiles from huge game
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 6 Sep 2001 21:54:28 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Sep 02, 2001 at 05:42:49PM +0200, Gaute B Strokkenes wrote:
> On Sat, 1 Sep 2001, hawk@xxxxxxxxxxxxxxxxxxxxxxx wrote:
> 
> > To get a profile of the client I had to increase some timeouts. The
> > server:
> > 
> >  time   seconds   seconds    calls  ms/call  ms/call  name
> >  17.65     72.07    72.07     5137    14.03    23.44  really_generate_warmap
> >  11.46    118.86    46.79 374052419     0.00     0.00  map_get_terrain
> >   6.62    145.89    27.03 328454543     0.00     0.00  map_get_tile
> >   5.68    169.10    23.21  7894104     0.00     0.01  road_bonus
> >   4.84    188.88    19.78 116994851     0.00     0.00  map_get_city
> >   3.07    201.41    12.53   748219     0.02     0.02  internal_lookup
> 
> What did you profile?  A game running until the end, one turn, or
> what?

[ Sorry, it seems this email got lost ]

Server loading the game;client connects;server does all auto stuff. No
client interaction. No new turn.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "I haven't lost my mind - it's backed up on tape somewhere."


[Prev in Thread] Current Thread [Next in Thread]