[Freeciv-Dev] Re: [Patch] Multiple bonus tech patch
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On Thu, Sep 06, 2001 at 07:46:33PM -0600, Josh Cogliati wrote:
> On Thu, Sep 06, 2001 at 11:31:59PM +0200, Raimar Falke wrote:
> > This timing wasn't good. I have applied your old patch at Thu Sep 6
> > 19:48:13 2001 (GMT). Can you rediff your patch? You don't have to
> > introduce a new capability.
> Very bad. I updated freeciv, saw that it wasn't in there and sent off the
> diff.
> Anyway attached is the diff that adds first_message's diffed off of freeciv
> that I checked out in the last hour.
> @@ -254,6 +255,7 @@
> req1 = "Invention"
> req2 = "Iron Working"
> flags = ""
> +first_message = _("Game: Nations tremble in fear of your new weapons.")
As pointed you this have to be removed.
> @@ -404,6 +406,8 @@
> req1 = "Mysticism"
> req2 = "Literacy"
> flags = "Bonus_Tech"
> +first_message = _("Game: Great philosophers from all the world join \
> +your civilization; you get an immediate advance.")
I would also remove the "Game: " prefix.
> + if (was_first && advances[tech_found].first_message != NULL) {
> + notify_player(plr,"%s",advances[tech_found].first_message);
> + }
> +
> if (bonus_tech_hack) {
> - notify_player(plr, _("Game: Great scientists from all the world join "
> - "your civilization: you get an immediate advance."));
> tech_researched(plr);
> }
We have to print the default message if there is no first_message.
The client doesn't get the first_message. But I see no point in doing
so.
I can do these changes if you want. You can also resent a new patch.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"On the eigth day, God started debugging"
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, (continued)
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Raimar Falke, 2001/09/01
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Josh Cogliati, 2001/09/01
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Christian Knoke, 2001/09/02
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Raimar Falke, 2001/09/02
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Josh Cogliati, 2001/09/06
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Raimar Falke, 2001/09/06
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Josh Cogliati, 2001/09/06
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Trent Piepho, 2001/09/06
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Josh Cogliati, 2001/09/06
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Trent Piepho, 2001/09/06
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch,
Raimar Falke <=
- [Freeciv-Dev] Re: [Patch] Multiple bonus tech patch, Josh Cogliati, 2001/09/07
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