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[Freeciv-Dev] Re: Fundamentalism form of government (PR#931)
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[Freeciv-Dev] Re: Fundamentalism form of government (PR#931)

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: Christian Knoke <ChrisK@xxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Fundamentalism form of government (PR#931)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 2 Sep 2001 19:49:04 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Sep 02, 2001 at 01:22:28PM -0400, Jason Dorje Short wrote:
> Christian Knoke wrote:
> 
> [Implementing Fundamentalism]
> 
> > Wasn't there a reason why this is not implemented yet?
> > Something like bad game balance or ai can't handle it.
> > I just can't remember ...
> 
> Something like "It's obnoxiously unbalancing" IIRC.  But this isn't a
> good reason not to implement it, just a good reason to keep it out of
> the rulesets.

Ack. Everybody has control over the ruleset he uses. So no problem
here.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 Make a software that is foolproof, and only fools will want to use it.


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