[Freeciv-Dev] Re: Fundamentalism form of government (PR#931)
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On Sun, Sep 02, 2001 at 01:22:28PM -0400, Jason Dorje Short wrote:
> Christian Knoke wrote:
>
> [Implementing Fundamentalism]
>
> > Wasn't there a reason why this is not implemented yet?
> > Something like bad game balance or ai can't handle it.
> > I just can't remember ...
>
> Something like "It's obnoxiously unbalancing" IIRC. But this isn't a
> good reason not to implement it, just a good reason to keep it out of
> the rulesets.
Ack. Everybody has control over the ruleset he uses. So no problem
here.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Make a software that is foolproof, and only fools will want to use it.
[Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Trent Piepho, 2001/09/02
[Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Davide Pagnin, 2001/09/03
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