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[Freeciv-Dev] Re: Fundamentalism form of government (PR#931)
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[Freeciv-Dev] Re: Fundamentalism form of government (PR#931)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Fundamentalism form of government (PR#931)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Sun, 2 Sep 2001 10:16:52 -0700 (PDT)

Am Samstag,  1. September 2001 20:49 schrieb nightmare@xxxxxxxxxx:
>
>       Hi All!
>
> I hope that this time, someone will care of what i'm writing...
>
> I'm as always concerned of reaching civ II compatibility.
> This time i'm focusing on fundamentalism.
>
> I've browsed the source code and found that fundamentalism was nearly
> completed, but it needed some effort to introduce what remains to do.

Wasn't there a reason why this is not implemented yet?
Something like bad game balance or ai can't handle it.
I just can't remember ...

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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