[Freeciv-Dev] Re: Fundamentalism form of government (PR#931)
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Christian Knoke wrote:
[Implementing Fundamentalism]
> Wasn't there a reason why this is not implemented yet?
> Something like bad game balance or ai can't handle it.
> I just can't remember ...
Something like "It's obnoxiously unbalancing" IIRC. But this isn't a
good reason not to implement it, just a good reason to keep it out of
the rulesets.
jason
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Davide Pagnin, 2001/09/01
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Christian Knoke, 2001/09/02
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931),
Jason Dorje Short <=
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Raimar Falke, 2001/09/02
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Reinier Post, 2001/09/03
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Raimar Falke, 2001/09/03
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Justin Moore, 2001/09/03
- [Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Miguel Farah F., 2001/09/03
[Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Trent Piepho, 2001/09/02
[Freeciv-Dev] Re: Fundamentalism form of government (PR#931), Davide Pagnin, 2001/09/03
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