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[Freeciv-Dev] Re: [Patch] New city dialog (6)
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[Freeciv-Dev] Re: [Patch] New city dialog (6)

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: Freeciv List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] New city dialog (6)
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Sat, 1 Sep 2001 21:25:18 +0200

On 2001-09-01 19:52:09, Christian Knoke wrote:
> Am Samstag,  1. September 2001 17:49 schrieb Raimar Falke:
> > On Sat, Sep 01, 2001 at 11:34:40AM +0200, Daniel Sjölie wrote:
> > > Ok, here's a new batch...
> > >
> >
> >  - city names in prev/next button
> 
> I don't believe it's usefull, it's rather a bit too much good.
> Varying texts in buttons ?? Cities are in no special order now.
> Better you change that. Also, a long name would cause resizing
> the dialog.

I agree with Christian...

> >  - help button for the current queued items
> 
> Is this neccessary? You've already choosen that item.

I agree with Christian... :)

> >  - a bit more space (see gtk_container_set_border_width and second
> >  argument for gtk_[vh]box_new)
> 
> yes.

Yes, guess I've been reluctant to do this because it was too big from
the start but I agree it's a bit cramped in places now...

> >  - colored surpluses
> 
> would be nice.

Indeed it would...

> >  - since the title bar of the window is a bit unusual can you put the
> >  name and size right to the citizen pixmap?
> 
> I can't see anything unusual with the window title.

Well, the fact that there is "real info" in it is unusual...
I'll try writing it right of the pixmap...

> >  - a comment what these methods which have a "Unclear RF" in its
> >  header do. I haven't understood:
> >
> >   if (w == pdialog->unit.support_unit_button[0]) {
> >     pdialog->unit.support_unit_pos--;
> >   } else {
> >     pdialog->unit.support_unit_pos++;
> >   }
> >
> > this.

If the button pressed was the first {
    go to previous "page" with support units
else
    go to next "page" with support units

I that more unclear than anything else in there? :)

I don't know what Unclear RF is... I'll give figuring it out a try...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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