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[Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem
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[Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: [PATCH] bugfix for wrapping problem
From: Reinier Post <rp@xxxxxxxxxx>
Date: Sat, 25 Aug 2001 02:47:21 +0200

On Fri, Aug 24, 2001 at 03:11:17PM -0700, Trent Piepho wrote:

> I imagine that if you make smaller tiles the default, so that wrapping happens
> often, you would get gamers complaining.  They would say, "It looked like my
> enemy had 20 knights surrounding me, but really it was 10 knights on one side
> and the other 10 were illusions!  That's not fair, how am I supposed to know
> what is real and what is a copy?"

Huh??  Can you give an example how this could arise?
 
> I would also like to point out that gamers don't write clients, Vasco and I
> do/did.

I get the feeling that the above paragraph is ample proof.
Please prove me wrong.

-- 
Reinier


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