[Freeciv-Dev] Re: Introduction and Patch Approval Process
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> >
> > So my meaning about the whole thing is, that sound output is easy
> > enough to be written in one night - that's all.
>
> Still open is the question of what sound has to be played when?
Hmmm... well you can adjust it like you want to have it... I think by
implementing the play sound functions into the gui code you will have played
the right sounds at the right time and because I have made up 5 different
sounds for every unit it is flexible enough... When the sound system is
released once, I think there will be many people who make their own sound
presets and release them...
>
> > PS: Someone concerning about using "play" ?
>
> No. There may systems which doesn't have a "play" command. But these
> systems will have another command to play waves.
Jepp, I think so too. ( Hehe, poor windows developper ;-) )
Cu,
David
- [Freeciv-Dev] Re: Introduction and Patch Approval Process, (continued)
[Freeciv-Dev] Re: Introduction and Patch Approval Process, col, 2001/08/16
[Freeciv-Dev] Re: Introduction and Patch Approval Process,
col <=
[Freeciv-Dev] Re: Introduction and Patch Approval Process, col, 2001/08/16
[Freeciv-Dev] Re: Introduction and Patch Approval Process, David Weisgerber, 2001/08/16
[Freeciv-Dev] Re: Introduction and Patch Approval Process, col, 2001/08/17
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