[Freeciv-Dev] Re: Nationset
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Stan Shebs <shebs@xxxxxxxxxxxxxxxxx> writes:
> Xconq is all GPL, and I'd be happy to
> have bits of it go to improve FreeCiv.
There are bits of Xconq in FreeCiv already ;-)
The list of "default" cities (which you get after you have exhausted
your nation's cities) is shamelessly lifted from Xconq. See the file
data/default/nations.ruleset from a recent distribution:
> [misc]
>
> ;/* collection of towns aroud the world */
> ;/* from xconq-7, distributed under the GNU GPL */
> ;/* Copyright (C) 1991-1997 Stanley T. Shebs <shebs@xxxxxxxxxx> */
>
> cities =
> ; /* Soviet Union */
> "Uglegorsk", "Taganrog", "Kuzemino", "Igodovo",
> "Izhevsk", "Leninskoye", "Zvenigorod", "Faustovo",
> "Tokma", "Bolotnoje", "Pudino", "Predivinsk",
> "Gotoputovo", "Stupino",
> ; /* Japan */
> "Toyooka", "Kobayashi", "Kamiyahagi", "Fukude",
etc.
--
Massimo Campostrini
- [Freeciv-Dev] Nationset, (continued)
- [Freeciv-Dev] Nationset, Tobias Brox, 2000/02/14
- [Freeciv-Dev] Minor bugs, Pascal Audoux, 2000/02/14
- [Freeciv-Dev] Re: Minor bugs, Jeff Mallatt, 2000/02/14
- [Freeciv-Dev] Re: Minor bugs, Greg Wooledge, 2000/02/14
- [Freeciv-Dev] Re: Minor bugs, Philippe Fremy, 2000/02/15
- [Freeciv-Dev] Re: Minor bugs, Jeff Mallatt, 2000/02/14
- [Freeciv-Dev] Re: Nationset, dnh, 2000/02/19
- [Freeciv-Dev] Re: Nationset, Stephen Hodge, 2000/02/19
[Freeciv-Dev] Re: Nationset, Stan Shebs, 2000/02/13
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