[Freeciv-Dev] Re: Nationset
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On Sun, Feb 13, 2000 at 06:33:00AM -0800, Stan Shebs wrote:
> Tomasz Wegrzanowski wrote:
> > Prepare for major nationset patch in foreseenable future
> > If anyone have some new nation locally, please publish it,
> > so balance will be better.
>
> Xconq includes the names and flags of the ~140 nations
> with populations over 1 million, and sets of town names
> for about 100 of them so far.
Impressive.
I still wonder if we really need this. Civ2 allowed you to define
your own nation with titles, etc, so that the Lilliputians, Klingons,
Atlanteans, Daleks, or any of a series of other strange and wonderful
nations that struck the player's fancy could be experienced.
It really would be useful to have a "custom" race button in the
nation selection dialog, but I don't know how flexible the initial loading
code is.
> Xconq is all GPL, and I'd be happy to have bits of it go to improve
> FreeCiv.
Definitely thanks for the offer.
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
-Robyn Hitchcock.
- [Freeciv-Dev] Re: Nationset, (continued)
- [Freeciv-Dev] Re: Nationset, Jason Todd, 2000/02/14
- [Freeciv-Dev] Nationset, Tobias Brox, 2000/02/14
- [Freeciv-Dev] Minor bugs, Pascal Audoux, 2000/02/14
- [Freeciv-Dev] Re: Minor bugs, Jeff Mallatt, 2000/02/14
- [Freeciv-Dev] Re: Minor bugs, Greg Wooledge, 2000/02/14
- [Freeciv-Dev] Re: Minor bugs, Philippe Fremy, 2000/02/15
- [Freeciv-Dev] Re: Minor bugs, Jeff Mallatt, 2000/02/14
- [Freeciv-Dev] Re: Nationset, dnh, 2000/02/19
- [Freeciv-Dev] Re: Nationset, Stephen Hodge, 2000/02/19
[Freeciv-Dev] Re: Nationset, Stan Shebs, 2000/02/13
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