[Freeciv-Dev] Re: Small flags (was: patch: allow duplicate tags in tile
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freeciv-dev@xxxxxxxxxxx |
Subject: |
[Freeciv-Dev] Re: Small flags (was: patch: allow duplicate tags in tilespec files (PR#227)) |
From: |
Jeff Mallatt <jjm@xxxxxxxxxxxx> |
Date: |
Tue, 11 Jan 2000 11:02:36 -0500 |
At 2000/01/09 08:34 , Falk Hueffner wrote:
>here's a first application of David's patch: alternate Civ2-like
>flags.
Oh, I do like these very much!
The only problem is that the city "occupied" flag obscured the small flags.
So, again using David's patch, I changed all the city styles to use a
single ocupied flag: a crenelated battlement that is in the same position
as the hit-point bars.
Again, you need to apply David's tilespec_duplicates.diff first. Then,
apply Falk's changes. Now, unpack the attached file so that occupied.*
ends up in the smallflags directory. Finally, mention
smallflags/occupied.spec first in your tilespec file.
Hum... This all looks so nice, I wonder if it should be the default, and
we have a "bigflags" directory, instead :)
smallflags-occupied.tar.gz
Description: Binary data
jjm
[Freeciv-Dev] Re: Small flags (was: patch: allow duplicate tags in tilespec files (PR#227)), David Pfitzner, 2000/01/13
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