[Freeciv-Dev] Re: patch: allow duplicate tags in tilespec files (PR#227
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At 2000/01/06 21:22 , David Pfitzner wrote:
>allow duplicate tags, and
>for each tag, if there are duplicates just use the first entry
>which appears. Then to override selected graphics, just put
>the new spec file earlier in the 'files' list in the toplevel
>.tilespec file. (Regardless, you do need to provide a
>replacement .tilespec file.)
Looks like it works fine. I was quickly able to make my Musketeers look
like wine bottles (just picked a random tile from the tiles.xpm file).
jjm
[Freeciv-Dev] Re: Small flags (was: patch: allow duplicate tags in tilespec files (PR#227)), David Pfitzner, 2000/01/13
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