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[Freeciv-Dev] Re: patch: allow duplicate tags in tilespec files (PR#227
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[Freeciv-Dev] Re: patch: allow duplicate tags in tilespec files (PR#227

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch: allow duplicate tags in tilespec files (PR#227)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sat, 08 Jan 2000 10:17:50 -0500

At 2000/01/06 21:22 , David Pfitzner wrote:
>allow duplicate tags, and
>for each tag, if there are duplicates just use the first entry 
>which appears.  Then to override selected graphics, just put 
>the new spec file earlier in the 'files' list in the toplevel 
>.tilespec file.  (Regardless, you do need to provide a 
>replacement .tilespec file.)

Looks like it works fine.  I was quickly able to make my Musketeers look
like wine bottles (just picked a random tile from the tiles.xpm file).

jjm


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