[Freeciv-Dev] Re: Autosettler change
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> > > These are, AFAIK, more-or-less unconditionally good.
> >
> > Except irrigation.
>
> *blink*
>
> Did I miss something? Irrigation gives you +1 food, and no other
> effects? Or does it make it take longer to build forests, and that's
> what you're complaining about?
I never build forests. My settlers found cities!
City growth implies management costs. What would you rather have:
one city of size 6, with a temple to keep it happy, or 2 cities of
size 3, at the same cost?
> > How would you like this to work? A set of 'weights' to attach to the
> > various activities? BTW, I think 'connect' must be integrated, too,
> > the AI currently doesn't do this at all.
>
> Autosettlers appear to connect, a bit? Is this a coincidence?
Well, all they really do is build a pattern of roads to connect trade;
they do not seem to purposely connect cities . This is obvious when
you watch the AI lay railroads.
> Certainly when I put settlers into auto-mode, the first thing they seem
> to do is connect my cities (maybe that's just because they're close
> together).
Maybe there is some intelligence to connect cities at an early stage
(I haven't checked the code) but it is lacking for railroads.
--
Reinier
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