[Freeciv-Dev] Re: Autosettler change
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Reinier Post wrote:
>
> > Quick request:
> >
> > The autosettler mode should only implement 'uncontroversial changes'.
> > In my opinion that is something like this:
> >
> > Uncontroversial:
> >
> > Build road/rail. Irrigate grassland or plains. Mine coal or hills.
>
> My request: do *not* irrigate.
>
> > Flatten mountains. Transform desert, marsh, jungle (all only if without
> > specials).
> >
> > These are, AFAIK, more-or-less unconditionally good.
>
> Except irrigation.
*blink*
Did I miss something? Irrigation gives you +1 food, and no other
effects? Or does it make it take longer to build forests, and that's
what you're complaining about?
>
> How would you like this to work? A set of 'weights' to attach to the
> various activities? BTW, I think 'connect' must be integrated, too,
> the AI currently doesn't do this at all.
Autosettlers appear to connect, a bit? Is this a coincidence?
Certainly when I put settlers into auto-mode, the first thing they seem
to do is connect my cities (maybe that's just because they're close
together).
Jules
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