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[Freeciv-Dev] Re: Autosettler change
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[Freeciv-Dev] Re: Autosettler change

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To: jules@xxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Autosettler change
From: Reinier Post <rp@xxxxxxxxxx>
Date: Tue, 28 Sep 1999 10:29:22 +0200

> Quick request:
> 
> The autosettler mode should only implement 'uncontroversial changes'. 
> In my opinion that is something like this:
> 
> Uncontroversial:
> 
> Build road/rail.  Irrigate grassland or plains. Mine coal or hills. 

My request: do *not* irrigate.

> Flatten mountains. Transform desert, marsh, jungle (all only if without
> specials).
> 
> These are, AFAIK, more-or-less unconditionally good.

Except irrigation.
 
How would you like this to work?  A set of 'weights' to attach to the
various activities?  BTW, I think 'connect' must be integrated, too,
the AI currently doesn't do this at all.

-- 
Reinier

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