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Re: [Freeciv-Dev] patch: solar plant...

Re: [Freeciv-Dev] patch: solar plant...

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: deepone@xxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] patch: solar plant...
From: Martin Willemoes Hansen <mwh@xxxxxxxxxxxx>
Date: Tue, 20 Jul 1999 12:38:25 +0000

> Are these rules based on Civ2?  If so maybe this could be
> activated in a separate civ2/buildings.ruleset, rather
> than putting it straight into 'default'.

I would like to see a civ II mode too  .. like I like the idea in
freeciv that one dont have to build farmland to make use of the
supermarket .. And there are lots of other stuff which Freeciv can and
doo better than civ II doesnt do.

Best regards

Martin Willemoes Hansen

E-Mail  mwh@xxxxxxxxxxxx
IRC     MWH/DR_NICK ; ircnet, openprojects
ICQ     11597690               

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