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Re: [Freeciv-Dev] Nationalities
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Re: [Freeciv-Dev] Nationalities

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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Nationalities
From: a_beraud@xxxxxxxx (Alexandre BERAUD)
Date: Mon, 14 Jun 1999 09:45:03 +0200 (MET DST)
Reply-to: a_beraud@xxxxxxxx

Steve Hodge wrote:
>Many older civilizations have gone through extremely aggressive stages, 
e.g.
>Romans, English, Japanese, Spanish, Portuguese, and so on.

Quite ALL populations have had a aggressive period in their past. Even
Thibetans, when they were not buddhists, yet.

>I don't think it would bother me particularly but I just don't see the
>point. FreeCiv is not a simulation of history and doesn't attempt to
>accurately reflect life. There is no point in assigning traits to
>nationalities just because someone perceives that they fit in real life.

No, but it would be really fun ! If most of you don't like this way of
adding differences, why not finding another way ? Maybe it could be
choses at random, as was proposed, and human players could have
different abilities during the game depending on thei actions. I mean
something like an 'alignment' that would make you become 'militarized'
for example and give you automatically the advantages of this politic
and the problems that come with it, too.

Alex

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