Re: [Freeciv-Dev] Small patch :o)
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Daniel Sjolie wrote:
> freeciv_hackers_guide.txt :
>
> [IMO we should have gotten rid of libxpm long ago. The graphics should
> be drawn in 24bit, and then quantized runtime, if the client is
> displayed
> on a pseudocolor display.
> I agree 110% with that...
The main credible sounding suggestion for doing this that I
have seen is to use png format and use imlib for any required
quantization. (There may be other ways to do it, I don't know.
Anyone?) The GTK+ client now requires imlib anyway, so maybe
this is a viable option.
Personally I would like to keep an option to use xpms
(eg, at least with the Xaw client) since imlib would be an
even less palatable additional library to _require_ than
would glib.
(I guess this could make an additional incentive to have
the graphics completely separate from the main dist...)
> The current tile system should be converted to something like civ2's.
> They get away with drawing way less tiles, and it looks better. -PU]
Hmm, does this mean something like the dbennet tile system?
-- David
- [Freeciv-Dev] Small patch :o), Alexandre BERAUD, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o),
David Pfitzner <=
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Jules Bean, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), David Pfitzner, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Peter Schaefer, 1999/05/26
- Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), Vasco Alexandre Da Silva Costa, 1999/05/19
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