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Re: [Freeciv-Dev] ship goto bugs
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Re: [Freeciv-Dev] ship goto bugs

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To: freeciv-dev@xxxxxxxxxxx
Cc: "Bobby D. Bryant" <bdbryant@xxxxxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] ship goto bugs
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Fri, 14 May 1999 12:20:09 +1000

Mark Nettle wrote:

(Bobby D. Bryant wrote)
> > 
> >  o A really frustrating problem that also occurs in both Civ I and Civ II,
> > and that I've only ever observed with boats, is that GOTO will send them
> > off in a truly stupid direction, apparently only when the destination is
> > just across the "world seam" from the boat's current location.  

> If it is the "world seam" which is causing the problem, it shouldn't be
> too hard to fix.

Yes, such an effect would be a bug which should be fixed.
Has anyone else noticed this effect?  Even better, does 
anyone have a savegame which reproduces the effect?

-- David

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