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[freeciv-ai] Re: exploration madness
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To: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: exploration madness
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 11 Feb 2003 17:55:18 +0000 (GMT)

On Tue, 11 Feb 2003, Gregory Berkolaiko wrote:
> But it is terrible at defending itself.  Poor defence, I suspect, could
> be triggered by some military_advisor changes.

How so? I didn't see this.

I always thought it was terrible at defending itself, since defense is
nearly always a bad thing. Attack (or counterattack) is the best defense.

> The flood-like behaviour, I don't think so.

I still suspect fstk. If it doesn't find a target, the military attack
function won't send it anywhere, and will give the unit over to explorer
code.

  - Per



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