[Freeciv-Dev] Re: (PR#13290) The Great Multiplication
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Subject: |
[Freeciv-Dev] Re: (PR#13290) The Great Multiplication |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sat, 25 Jun 2005 06:17:03 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13290 >
If you want to test the game with x10 outputs, try the attached patch
and the latest patch in PR#13322.
There may be some small bugs yet with upkeep, but you will get the feel of
it.
- Per
Index: ai/advdiplomacy.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/advdiplomacy.c,v
retrieving revision 1.80
diff -u -r1.80 advdiplomacy.c
--- ai/advdiplomacy.c 21 Jun 2005 16:20:59 -0000 1.80
+++ ai/advdiplomacy.c 25 Jun 2005 13:14:38 -0000
@@ -106,8 +106,8 @@
} else {
/* Don't change the operation order here.
* We do not want integer overflows */
- return -((missing_love * MAX_AI_LOVE) / 1000) *
- ((missing_love * MAX_AI_LOVE) / 1000) /
+ return -((missing_love * MAX_AI_LOVE) / 10000) *
+ ((missing_love * MAX_AI_LOVE) / 10000) /
50;
}
}
Index: common/game.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/game.h,v
retrieving revision 1.194
diff -u -r1.194 game.h
--- common/game.h 14 Jun 2005 18:49:08 -0000 1.194
+++ common/game.h 25 Jun 2005 13:14:38 -0000
@@ -149,9 +149,9 @@
#define GAME_MIN_SEED 0
#define GAME_MAX_SEED (MAX_UINT32 >> 1)
-#define GAME_DEFAULT_GOLD 50
+#define GAME_DEFAULT_GOLD 500
#define GAME_MIN_GOLD 0
-#define GAME_MAX_GOLD 5000
+#define GAME_MAX_GOLD 50000
#define GAME_DEFAULT_START_UNITS "ccwwx"
Index: common/aicore/aisupport.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/aisupport.c,v
retrieving revision 1.10
diff -u -r1.10 aisupport.c
--- common/aicore/aisupport.c 5 May 2005 18:32:52 -0000 1.10
+++ common/aicore/aisupport.c 25 Jun 2005 13:14:38 -0000
@@ -106,7 +106,7 @@
struct player *pplayer = city_owner(pcity);
int worth;
- worth = pcity->size * 150; /* reasonable base cost */
+ worth = pcity->size * 1500; /* reasonable base cost */
unit_list_iterate(pcity->units_supported, punit) {
if (same_pos(punit->tile, pcity->tile)) {
Unit_type_id id = unit_type(punit)->obsoleted_by;
Index: data/default/buildings.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/buildings.ruleset,v
retrieving revision 1.72
diff -u -r1.72 buildings.ruleset
--- data/default/buildings.ruleset 4 May 2005 20:55:57 -0000 1.72
+++ data/default/buildings.ruleset 25 Jun 2005 13:14:39 -0000
@@ -51,8 +51,8 @@
graphic = "b.airport"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 3
+build_cost = 1200
+upkeep = 30
sabotage = 100
sound = "b_airport"
sound_alt = "b_generic"
@@ -77,8 +77,8 @@
graphic = "b.aqueduct"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
-upkeep = 2
+build_cost = 600
+upkeep = 20
sabotage = 100
sound = "b_aqueduct"
sound_alt = "b_generic"
@@ -98,8 +98,8 @@
graphic = "b.bank"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 80
-upkeep = 2
+build_cost = 800
+upkeep = 20
sabotage = 100
sound = "b_bank"
sound_alt = "b_generic"
@@ -120,8 +120,8 @@
graphic_alt = "-"
obsolete_by = "Gunpowder"
replaced_by = "Barracks II"
-build_cost = 30
-upkeep = 1
+build_cost = 300
+upkeep = 10
sabotage = 100
sound = "b_barracks_i"
sound_alt = "b_generic"
@@ -144,8 +144,8 @@
graphic_alt = "-"
obsolete_by = "Mobile Warfare"
replaced_by = "Barracks III"
-build_cost = 30
-upkeep = 1
+build_cost = 300
+upkeep = 10
sabotage = 100
sound = "b_barracks_ii"
sound_alt = "b_generic"
@@ -167,8 +167,8 @@
graphic = "b.barracks"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 30
-upkeep = 1
+build_cost = 300
+upkeep = 10
sabotage = 100
sound = "b_barracks_iii"
sound_alt = "b_generic"
@@ -191,8 +191,8 @@
graphic = "b.cathedral"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 80
-upkeep = 3
+build_cost = 800
+upkeep = 30
sabotage = 100
sound = "b_cathedral"
sound_alt = "b_generic"
@@ -216,7 +216,7 @@
graphic = "b.city_walls"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
+build_cost = 600
upkeep = 0
sabotage = 50
sound = "b_city_walls"
@@ -240,8 +240,8 @@
graphic = "b.coastal_defense"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
-upkeep = 1
+build_cost = 600
+upkeep = 10
sabotage = 100
sound = "b_coastal_defense"
sound_alt = "b_generic"
@@ -260,8 +260,8 @@
graphic = "b.colosseum"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 70
-upkeep = 4
+build_cost = 700
+upkeep = 40
sabotage = 100
sound = "b_colosseum"
sound_alt = "b_generic"
@@ -282,8 +282,8 @@
graphic = "b.courthouse"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
-upkeep = 1
+build_cost = 600
+upkeep = 10
sabotage = 100
sound = "b_courthouse"
sound_alt = "b_generic"
@@ -304,8 +304,8 @@
graphic = "b.factory"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 140
-upkeep = 4
+build_cost = 1400
+upkeep = 40
sabotage = 100
sound = "b_factory"
sound_alt = "b_generic"
@@ -324,8 +324,8 @@
graphic = "b.granary"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 40
-upkeep = 1
+build_cost = 400
+upkeep = 10
sabotage = 100
sound = "b_granary"
sound_alt = "b_generic"
@@ -349,8 +349,8 @@
graphic = "b.harbour"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 40
-upkeep = 1
+build_cost = 400
+upkeep = 10
sabotage = 100
sound = "b_harbour"
sound_alt = "b_generic"
@@ -372,8 +372,8 @@
graphic = "b.hydro_plant"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 180
-upkeep = 4
+build_cost = 1800
+upkeep = 40
sabotage = 100
sound = "b_hydro_plant"
sound_alt = "b_generic"
@@ -405,8 +405,8 @@
graphic = "b.library"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
-upkeep = 1
+build_cost = 600
+upkeep = 10
sabotage = 100
sound = "b_library"
sound_alt = "b_generic"
@@ -425,7 +425,7 @@
graphic = "b.marketplace"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
+build_cost = 600
upkeep = 0
sabotage = 100
sound = "b_marketplace"
@@ -445,8 +445,8 @@
graphic = "b.mass_transit"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 4
+build_cost = 1200
+upkeep = 40
sabotage = 100
sound = "b_mass_transit"
sound_alt = "b_generic"
@@ -467,8 +467,8 @@
graphic = "b.mfg_plant"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 220
-upkeep = 6
+build_cost = 2200
+upkeep = 60
sabotage = 100
sound = "b_mfg_plant"
sound_alt = "b_generic"
@@ -489,8 +489,8 @@
graphic = "b.nuclear_plant"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 2
+build_cost = 1200
+upkeep = 20
sabotage = 100
sound = "b_nuclear_plant"
sound_alt = "b_generic"
@@ -524,8 +524,8 @@
graphic = "b.offshore_platform"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 3
+build_cost = 1200
+upkeep = 30
sabotage = 100
sound = "b_offshore_platform"
sound_alt = "b_generic"
@@ -545,7 +545,7 @@
graphic = "b.palace"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 70
+build_cost = 700
upkeep = 0
sabotage = 0
sound = "b_palace"
@@ -573,8 +573,8 @@
graphic = "b.police_station"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 50
-upkeep = 2
+build_cost = 500
+upkeep = 20
sabotage = 100
sound = "b_police_station"
sound_alt = "b_generic"
@@ -598,8 +598,8 @@
graphic = "b.port_facility"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 60
-upkeep = 3
+build_cost = 600
+upkeep = 30
sabotage = 100
sound = "b_port_facility"
sound_alt = "b_generic"
@@ -620,8 +620,8 @@
graphic = "b.power_plant"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 130
-upkeep = 4
+build_cost = 1300
+upkeep = 40
sabotage = 100
sound = "b_power_plant"
sound_alt = "b_generic"
@@ -650,8 +650,8 @@
graphic = "b.recycling_center"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 140
-upkeep = 2
+build_cost = 1400
+upkeep = 20
sabotage = 100
sound = "b_recycling_center"
sound_alt = "b_generic"
@@ -672,8 +672,8 @@
graphic = "b.research_lab"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 3
+build_cost = 1200
+upkeep = 30
sabotage = 100
sound = "b_research_lab"
sound_alt = "b_generic"
@@ -694,8 +694,8 @@
graphic = "b.sam_battery"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 70
-upkeep = 2
+build_cost = 700
+upkeep = 20
sabotage = 100
sound = "b_sam_battery"
sound_alt = "b_generic"
@@ -714,8 +714,8 @@
graphic = "b.sdi_defense"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 140
-upkeep = 4
+build_cost = 1400
+upkeep = 40
sabotage = 100
sound = "b_sdi_defense"
sound_alt = "b_generic"
@@ -738,8 +738,8 @@
graphic = "b.sewer_system"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 80
-upkeep = 2
+build_cost = 800
+upkeep = 20
sabotage = 100
sound = "b_sewer_system"
sound_alt = "b_generic"
@@ -759,7 +759,7 @@
graphic = "b.space_component"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 160
+build_cost = 1600
upkeep = 0
sabotage = 100
sound = "b_space_component"
@@ -784,7 +784,7 @@
graphic = "b.space_modules"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 320
+build_cost = 3200
upkeep = 0
sabotage = 100
sound = "b_space_module"
@@ -818,7 +818,7 @@
graphic = "b.space_structural"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 80
+build_cost = 800
upkeep = 0
sabotage = 100
sound = "b_space_structural"
@@ -843,8 +843,8 @@
graphic = "b.stock_exchange"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 3
+build_cost = 1200
+upkeep = 30
sabotage = 100
sound = "b_stock_exchange"
sound_alt = "b_generic"
@@ -864,8 +864,8 @@
graphic = "b.super_highways"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 3
+build_cost = 1200
+upkeep = 30
sabotage = 100
sound = "b_super_highways"
sound_alt = "b_generic"
@@ -887,8 +887,8 @@
graphic = "b.supermarket"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 80
-upkeep = 3
+build_cost = 800
+upkeep = 30
sabotage = 100
sound = "b_supermarket"
sound_alt = "b_generic"
@@ -909,8 +909,8 @@
graphic = "b.temple"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 30
-upkeep = 1
+build_cost = 300
+upkeep = 10
sabotage = 100
sound = "b_temple"
sound_alt = "b_generic"
@@ -931,8 +931,8 @@
graphic = "b.university"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 120
-upkeep = 3
+build_cost = 1200
+upkeep = 30
sabotage = 100
sound = "b_university"
sound_alt = "b_generic"
@@ -952,7 +952,7 @@
graphic = "b.apollo_program"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_apollo_program"
@@ -973,7 +973,7 @@
graphic = "b.asmiths_trading_co"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 400
+build_cost = 4000
upkeep = 0
sabotage = 0
sound = "w_asmiths_trading_co"
@@ -993,7 +993,7 @@
graphic = "b.colossus"
graphic_alt = "-"
obsolete_by = "Flight"
-build_cost = 100
+build_cost = 1000
upkeep = 0
sabotage = 0
sound = "w_colossus"
@@ -1013,7 +1013,7 @@
graphic = "b.copernicus_observatory"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 200
+build_cost = 2000
upkeep = 0
sabotage = 0
sound = "w_copernicus_observatory"
@@ -1033,7 +1033,7 @@
graphic = "b.cure_for_cancer"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_cure_for_cancer"
@@ -1055,7 +1055,7 @@
graphic = "b.darwins_voyage"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 300
+build_cost = 3000
upkeep = 0
sabotage = 0
sound = "w_darwins_voyage"
@@ -1076,7 +1076,7 @@
graphic = "b.eiffel_tower"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 100
+build_cost = 1000
upkeep = 0
sabotage = 0
sound = "w_eiffel_tower"
@@ -1098,7 +1098,7 @@
graphic = "b.great_library"
graphic_alt = "-"
obsolete_by = "Electricity"
-build_cost = 300
+build_cost = 3000
upkeep = 0
sabotage = 0
sound = "w_great_library"
@@ -1118,7 +1118,7 @@
graphic = "b.great_wall"
graphic_alt = "-"
obsolete_by = "Metallurgy"
-build_cost = 300
+build_cost = 3000
upkeep = 0
sabotage = 0
sound = "w_great_wall"
@@ -1140,7 +1140,7 @@
graphic = "b.hanging_gardens"
graphic_alt = "-"
obsolete_by = "Railroad"
-build_cost = 200
+build_cost = 2000
upkeep = 0
sabotage = 0
sound = "w_hanging_gardens"
@@ -1163,7 +1163,7 @@
graphic = "b.hoover_dam"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_hoover_dam"
@@ -1183,7 +1183,7 @@
graphic = "b.isaac_newtons_college"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 300
+build_cost = 3000
upkeep = 0
sabotage = 0
sound = "w_isaac_newtons_college"
@@ -1204,7 +1204,7 @@
graphic = "b.js_bachs_cathedral"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 400
+build_cost = 4000
upkeep = 0
sabotage = 0
sound = "w_js_bachs_cathedral"
@@ -1223,7 +1223,7 @@
graphic = "b.king_richards_crusade"
graphic_alt = "-"
obsolete_by = "Robotics"
-build_cost = 150
+build_cost = 1500
upkeep = 0
sabotage = 0
sound = "w_king_richards_crusade"
@@ -1243,7 +1243,7 @@
graphic = "b.leonardos_workshop"
graphic_alt = "-"
obsolete_by = "Automobile"
-build_cost = 400
+build_cost = 4000
upkeep = 0
sabotage = 0
sound = "w_leonardos_workshop"
@@ -1262,7 +1262,7 @@
graphic = "b.lighthouse"
graphic_alt = "-"
obsolete_by = "Magnetism"
-build_cost = 200
+build_cost = 2000
upkeep = 0
sabotage = 0
sound = "w_lighthouse"
@@ -1283,7 +1283,7 @@
graphic = "b.magellans_expedition"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 400
+build_cost = 4000
upkeep = 0
sabotage = 0
sound = "w_magellans_expedition"
@@ -1302,7 +1302,7 @@
graphic = "b.manhattan_project"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_manhattan_project"
@@ -1320,7 +1320,7 @@
graphic = "b.marco_polos_embassy"
graphic_alt = "-"
obsolete_by = "Communism"
-build_cost = 200
+build_cost = 2000
upkeep = 0
sabotage = 0
sound = "w_marco_polos_embassy"
@@ -1339,7 +1339,7 @@
graphic = "b.michelangelos_chapel"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 400
+build_cost = 4000
upkeep = 0
sabotage = 0
sound = "w_michelangelos_chapel"
@@ -1363,7 +1363,7 @@
graphic = "b.oracle"
graphic_alt = "-"
obsolete_by = "Theology"
-build_cost = 100
+build_cost = 1000
upkeep = 0
sabotage = 0
sound = "w_oracle"
@@ -1382,7 +1382,7 @@
graphic = "b.pyramids"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 200
+build_cost = 2000
upkeep = 0
sabotage = 0
sound = "w_pyramids"
@@ -1403,7 +1403,7 @@
graphic = "b.seti_program"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_seti_program"
@@ -1422,7 +1422,7 @@
graphic = "b.shakespeares_theatre"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 200
+build_cost = 2000
upkeep = 0
sabotage = 0
sound = "w_shakespeares_theatre"
@@ -1441,7 +1441,7 @@
graphic = "b.statue_of_liberty"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 400
+build_cost = 4000
upkeep = 0
sabotage = 0
sound = "w_statue_of_liberty"
@@ -1462,7 +1462,7 @@
graphic = "b.sun_tzus_war_academy"
graphic_alt = "-"
obsolete_by = "Mobile Warfare"
-build_cost = 300
+build_cost = 3000
upkeep = 0
sabotage = 0
sound = "w_sun_tzus_war_academy"
@@ -1483,7 +1483,7 @@
graphic = "b.united_nations"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_united_nations"
@@ -1510,7 +1510,7 @@
graphic = "b.womens_suffrage"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 600
+build_cost = 6000
upkeep = 0
sabotage = 0
sound = "w_womens_suffrage"
@@ -1535,7 +1535,7 @@
graphic = "b.capitalization"
graphic_alt = "-"
obsolete_by = "None"
-build_cost = 999
+build_cost = 9999
upkeep = 0
sabotage = 0
; FIXME: this is the real helptext; restore when have a subordnate analogue
Index: data/default/effects.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/effects.ruleset,v
retrieving revision 1.10
diff -u -r1.10 effects.ruleset
--- data/default/effects.ruleset 10 May 2005 19:08:55 -0000 1.10
+++ data/default/effects.ruleset 25 Jun 2005 13:14:39 -0000
@@ -21,7 +21,7 @@
[effect_elvis]
name = "Specialist_Output"
-value = 2
+value = 20
reqs =
{ "type", "name", "range"
"Specialist", "elvis", "Local"
@@ -30,7 +30,7 @@
[effect_scientist]
name = "Specialist_Output"
-value = 3
+value = 30
reqs =
{ "type", "name", "range"
"Specialist", "scientist", "Local"
@@ -39,7 +39,7 @@
[effect_taxman]
name = "Specialist_Output"
-value = 3
+value = 30
reqs =
{ "type", "name", "range"
"Specialist", "taxman", "Local"
@@ -630,7 +630,7 @@
[effect_harbour]
name = "Output_Add_Tile"
-value = 1
+value = 10
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
@@ -801,7 +801,7 @@
[effect_offshore_platform]
name = "Output_Add_Tile"
-value = 1
+value = 10
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
@@ -1126,7 +1126,7 @@
[effect_colossus]
name = "Output_Inc_Tile"
-value = 1
+value = 10
reqs =
{ "type", "name", "range"
"Building", "Colossus", "City"
@@ -1272,7 +1272,7 @@
[effect_king_richards_crusade]
name = "Output_Add_Tile"
-value = 1
+value = 10
reqs =
{ "type", "name", "range"
"Building", "King Richard's Crusade", "City"
Index: data/default/game.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/game.ruleset,v
retrieving revision 1.22
diff -u -r1.22 game.ruleset
--- data/default/game.ruleset 10 Jun 2005 02:20:08 -0000 1.22
+++ data/default/game.ruleset 25 Jun 2005 13:14:39 -0000
@@ -19,8 +19,27 @@
global_init_buildings="Palace"
[civstyle]
-min_city_center_food = 1
-min_city_center_shield = 1
+; Value added to city pollution
+base_pollution = -200
+
+; Cost in luxuries of making one citizen happier
+happy_cost = 20
+
+; Cost in food of upkeeping a single citizen
+food_cost = 20
+
+; A base bribe cost, modified heavily by other factors
+base_bribe_cost = 7500
+
+; Barbarian leader ransom in gold
+ransom_gold = 1000
+
+; Base research cost for tech styles 1 & 2
+base_tech_cost = 200
+
+; City center minimum outputs
+min_city_center_food = 10
+min_city_center_shield = 10
min_city_center_trade = 0
; Number of veteran levels lost when auto-upgrading a unit
@@ -52,8 +71,8 @@
; if city_size > num_inis;
; city_granary_size = (granary_food_ini[num_inis] +
; granary_food_inc * (city_size - num_inis)) * foodbox / 100
-granary_food_ini = 20
-granary_food_inc = 10
+granary_food_ini = 200
+granary_food_inc = 100
; Method of calculating technology costs
; 0 - Civ (I|II) style. Every new tech add researchcost to cost of next tech.
@@ -80,11 +99,12 @@
; city_incite_cost =
; total_factor * (city_size) *
-; (base + (units_cost) * unit_factor +
+; (base_incite_cost + (units_cost) * unit_factor +
; (improvements_cost) * improvement_factor)
; / (distance * 100)
; See city_incite_cost() for more details
[incite_cost]
+base_incite_cost = 10000
improvement_factor = 1
unit_factor = 2
total_factor = 100
Index: data/default/governments.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/governments.ruleset,v
retrieving revision 1.31
diff -u -r1.31 governments.ruleset
--- data/default/governments.ruleset 7 May 2005 14:03:52 -0000 1.31
+++ data/default/governments.ruleset 25 Jun 2005 13:14:39 -0000
@@ -112,9 +112,9 @@
production_shield_bonus = 0, 0
production_food_bonus = 0, 0
-production_trade_penalty = 2, 0
-production_shield_penalty = 2, 0
-production_food_penalty = 2, 0
+production_trade_penalty = 20, 0
+production_shield_penalty = 20, 0
+production_food_penalty = 20, 0
ruler_male_title = _("Mr.")
ruler_female_title = _("Ms.")
@@ -164,9 +164,9 @@
production_shield_bonus = 0, 0
production_food_bonus = 0, 0
-production_trade_penalty = 2, 0
-production_shield_penalty = 2, 0
-production_food_penalty = 2, 0
+production_trade_penalty = 20, 0
+production_shield_penalty = 20, 0
+production_food_penalty = 20, 0
ruler_male_title = _("Emperor")
ruler_female_title = _("Empress")
@@ -212,7 +212,7 @@
waste_extra_distance = 0
waste_max_distance_cap = 36
-production_trade_bonus = 0, 1
+production_trade_bonus = 0, 10
production_shield_bonus = 0, 0
production_food_bonus = 0, 0
@@ -263,7 +263,7 @@
waste_extra_distance = 0
waste_max_distance_cap = 36
-production_trade_bonus = 0, 1
+production_trade_bonus = 0, 10
production_shield_bonus = 0, 0
production_food_bonus = 0, 0
@@ -320,7 +320,7 @@
waste_extra_distance = 0
waste_max_distance_cap = 36
-production_trade_bonus = 1, 1
+production_trade_bonus = 10, 10
production_shield_bonus = 0, 0
production_food_bonus = 0, 0
@@ -374,7 +374,7 @@
waste_extra_distance = 0
waste_max_distance_cap = 36
-production_trade_bonus = 1, 1
+production_trade_bonus = 10, 10
production_shield_bonus = 0, 0
production_food_bonus = 0, 0
Index: data/default/terrain.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/terrain.ruleset,v
retrieving revision 1.39
diff -u -r1.39 terrain.ruleset
--- data/default/terrain.ruleset 22 May 2005 17:45:24 -0000 1.39
+++ data/default/terrain.ruleset 25 Jun 2005 13:14:39 -0000
@@ -44,7 +44,7 @@
river_defense_bonus=50
; amount added to trade production if square is Civ2-style river
-river_trade_incr=1
+river_trade_incr=10
; help text for Civ2-style rivers
river_help_text=_("\
@@ -205,14 +205,14 @@
special_1_name = _("Ivory")
graphic_special_1 = "ts.arctic_ivory"
graphic_special_1a = "-"
-food_special_1 = 1
-shield_special_1 = 1
-trade_special_1 = 4
+food_special_1 = 10
+shield_special_1 = 10
+trade_special_1 = 40
special_2_name = _("Oil")
graphic_special_2 = "ts.arctic_oil"
graphic_special_2a = "ts.oil"
food_special_2 = 0
-shield_special_2 = 4
+shield_special_2 = 40
trade_special_2 = 0
road_trade_incr = 0
road_time = 4
@@ -220,7 +220,7 @@
irrigation_food_incr = 0
irrigation_time = 0
mining_result = "yes"
-mining_shield_incr = 1
+mining_shield_incr = 10
mining_time = 10
transform_result = "Tundra"
transform_time = 24
@@ -249,27 +249,27 @@
movement_cost = 1
defense_bonus = 10
food = 0
-shield = 1
+shield = 10
trade = 0
special_1_name = _("Oasis")
graphic_special_1 = "ts.oasis"
graphic_special_1a = "-"
-food_special_1 = 3
-shield_special_1 = 1
+food_special_1 = 30
+shield_special_1 = 10
trade_special_1 = 0
special_2_name = _("Oil")
graphic_special_2 = "ts.oil"
graphic_special_2a = "-"
food_special_2 = 0
-shield_special_2 = 4
+shield_special_2 = 40
trade_special_2 = 0
-road_trade_incr = 1
+road_trade_incr = 10
road_time = 2
irrigation_result = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
irrigation_time = 5
mining_result = "yes"
-mining_shield_incr = 1
+mining_shield_incr = 10
mining_time = 5
transform_result = "Plains"
transform_time = 24
@@ -297,21 +297,21 @@
identifier = "f"
movement_cost = 2
defense_bonus = 15
-food = 1
-shield = 2
+food = 10
+shield = 20
trade = 0
special_1_name = _("Pheasant")
graphic_special_1 = "ts.pheasant"
graphic_special_1a = "-"
-food_special_1 = 3
-shield_special_1 = 2
+food_special_1 = 30
+shield_special_1 = 20
trade_special_1 = 0
special_2_name = _("Silk")
graphic_special_2 = "ts.silk"
graphic_special_2a = "-"
-food_special_2 = 1
-shield_special_2 = 2
-trade_special_2 = 3
+food_special_2 = 10
+shield_special_2 = 20
+trade_special_2 = 30
road_trade_incr = 0
road_time = 4
irrigation_result = "Plains"
@@ -346,25 +346,25 @@
identifier = "g"
movement_cost = 1
defense_bonus = 10
-food = 2
+food = 20
shield = 0
trade = 0
special_1_name = _("Resources")
graphic_special_1 = "ts.grassland_resources"
graphic_special_1a = "-"
-food_special_1 = 2
-shield_special_1 = 1
+food_special_1 = 20
+shield_special_1 = 10
trade_special_1 = 0
special_2_name = _("Resources")
graphic_special_2 = "ts.grassland_resources"
graphic_special_2a = "-"
-food_special_2 = 2
-shield_special_2 = 1
+food_special_2 = 20
+shield_special_2 = 10
trade_special_2 = 0
-road_trade_incr = 1
+road_trade_incr = 10
road_time = 2
irrigation_result = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
irrigation_time = 5
mining_result = "Forest"
mining_shield_incr = 0
@@ -394,28 +394,28 @@
identifier = "h"
movement_cost = 2
defense_bonus = 20
-food = 1
+food = 10
shield = 0
trade = 0
special_1_name = _("Coal")
graphic_special_1 = "ts.coal"
graphic_special_1a = "-"
-food_special_1 = 1
-shield_special_1 = 2
+food_special_1 = 10
+shield_special_1 = 20
trade_special_1 = 0
special_2_name = _("Wine")
graphic_special_2 = "ts.wine"
graphic_special_2a = "-"
-food_special_2 = 1
+food_special_2 = 10
shield_special_2 = 0
-trade_special_2 = 4
+trade_special_2 = 40
road_trade_incr = 0
road_time = 4
irrigation_result = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
irrigation_time = 10
mining_result = "yes"
-mining_shield_incr = 3
+mining_shield_incr = 30
mining_time = 10
transform_result = "Plains"
transform_time = 24
@@ -443,21 +443,21 @@
identifier = "j"
movement_cost = 2
defense_bonus = 15
-food = 1
+food = 10
shield = 0
trade = 0
special_1_name = _("Gems")
graphic_special_1 = "ts.gems"
graphic_special_1a = "-"
-food_special_1 = 1
+food_special_1 = 10
shield_special_1 = 0
-trade_special_1 = 4
+trade_special_1 = 40
special_2_name = _("Fruit")
graphic_special_2 = "ts.fruit"
graphic_special_2a = "-"
-food_special_2 = 4
+food_special_2 = 40
shield_special_2 = 0
-trade_special_2 = 1
+trade_special_2 = 10
road_trade_incr = 0
road_time = 4
irrigation_result = "Grassland"
@@ -494,19 +494,19 @@
movement_cost = 3
defense_bonus = 30
food = 0
-shield = 1
+shield = 10
trade = 0
special_1_name = _("Gold")
graphic_special_1 = "ts.gold"
graphic_special_1a = "-"
food_special_1 = 0
-shield_special_1 = 1
-trade_special_1 = 6
+shield_special_1 = 10
+trade_special_1 = 60
special_2_name = _("Iron")
graphic_special_2 = "ts.iron"
graphic_special_2a = "-"
food_special_2 = 0
-shield_special_2 = 4
+shield_special_2 = 40
trade_special_2 = 0
road_trade_incr = 0
road_time = 6
@@ -514,7 +514,7 @@
irrigation_food_incr = 0
irrigation_time = 0
mining_result = "yes"
-mining_shield_incr = 1
+mining_shield_incr = 10
mining_time = 10
transform_result = "Hills"
transform_time = 24
@@ -541,21 +541,21 @@
identifier = " "
movement_cost = 1
defense_bonus = 10
-food = 1
+food = 10
shield = 0
-trade = 2
+trade = 20
special_1_name = _("Fish")
graphic_special_1 = "ts.fish"
graphic_special_1a = "-"
-food_special_1 = 3
+food_special_1 = 30
shield_special_1 = 0
-trade_special_1 = 2
+trade_special_1 = 20
special_2_name = _("Whales")
graphic_special_2 = "ts.whales"
graphic_special_2a = "-"
-food_special_2 = 2
-shield_special_2 = 1
-trade_special_2 = 2
+food_special_2 = 20
+shield_special_2 = 10
+trade_special_2 = 20
road_trade_incr = 0
road_time = 0
irrigation_result = "no"
@@ -591,25 +591,25 @@
identifier = "p"
movement_cost = 1
defense_bonus = 10
-food = 1
-shield = 1
+food = 10
+shield = 10
trade = 0
special_1_name = _("Buffalo")
graphic_special_1 = "ts.buffalo"
graphic_special_1a = "-"
-food_special_1 = 1
-shield_special_1 = 3
+food_special_1 = 10
+shield_special_1 = 30
trade_special_1 = 0
special_2_name = _("Wheat")
graphic_special_2 = "ts.wheat"
graphic_special_2a = "-"
-food_special_2 = 3
-shield_special_2 = 1
+food_special_2 = 30
+shield_special_2 = 10
trade_special_2 = 0
-road_trade_incr = 1
+road_trade_incr = 10
road_time = 2
irrigation_result = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
irrigation_time = 5
mining_result = "Forest"
mining_shield_incr = 0
@@ -640,21 +640,21 @@
identifier = "s"
movement_cost = 2
defense_bonus = 15
-food = 1
+food = 10
shield = 0
trade = 0
special_1_name = _("Peat")
graphic_special_1 = "ts.peat"
graphic_special_1a = "-"
-food_special_1 = 1
-shield_special_1 = 4
+food_special_1 = 10
+shield_special_1 = 40
trade_special_1 = 0
special_2_name = _("Spice")
graphic_special_2 = "ts.spice"
graphic_special_2a = "-"
-food_special_2 = 3
+food_special_2 = 30
shield_special_2 = 0
-trade_special_2 = 4
+trade_special_2 = 40
road_trade_incr = 0
road_time = 4
irrigation_result = "Grassland"
@@ -689,25 +689,25 @@
identifier = "t"
movement_cost = 1
defense_bonus = 10
-food = 1
+food = 10
shield = 0
trade = 0
special_1_name = _("?animals:Game")
graphic_special_1 = "ts.tundra_game"
graphic_special_1a = "-"
-food_special_1 = 3
-shield_special_1 = 1
+food_special_1 = 30
+shield_special_1 = 10
trade_special_1 = 0
special_2_name = _("Furs")
graphic_special_2 = "ts.furs"
graphic_special_2a = "-"
-food_special_2 = 2
+food_special_2 = 20
shield_special_2 = 0
-trade_special_2 = 3
+trade_special_2 = 30
road_trade_incr = 0
road_time = 2
irrigation_result = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
irrigation_time = 5
mining_result = "no"
mining_shield_incr = 0
Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.68
diff -u -r1.68 units.ruleset
--- data/default/units.ruleset 2 May 2005 08:45:21 -0000 1.68
+++ data/default/units.ruleset 25 Jun 2005 13:14:39 -0000
@@ -204,7 +204,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_settlers"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 1
attack = 0
defense = 1
@@ -215,8 +215,8 @@
transport_cap = 0
fuel = 0
uk_happy = 0
-uk_shield = 1
-uk_food = 1
+uk_shield = 10
+uk_food = 10
uk_gold = 0
flags = "Settlers", "NonMil", "AddToCity", "Cities", "NoVeteran"
roles = "Cities"
@@ -248,7 +248,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_worker"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 0
defense = 1
@@ -259,7 +259,7 @@
transport_cap = 0
fuel = 0
uk_happy = 0
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Settlers", "NonMil", "Airbase", "NoVeteran"
@@ -289,7 +289,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_engineers"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 0
defense = 2
@@ -300,7 +300,7 @@
transport_cap = 0
fuel = 0
uk_happy = 0
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Settlers", "NonMil", "Transform", "Airbase", "NoVeteran"
@@ -330,7 +330,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_warriors"
sound_fight_alt = "f_generic"
-build_cost = 10
+build_cost = 100
pop_cost = 0
attack = 1
defense = 1
@@ -341,7 +341,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -362,7 +362,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_phalanx"
sound_fight_alt = "f_generic"
-build_cost = 20
+build_cost = 200
pop_cost = 0
attack = 1
defense = 2
@@ -373,7 +373,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -390,7 +390,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_archers"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 3
defense = 2
@@ -401,7 +401,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -418,7 +418,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_legion"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 4
defense = 2
@@ -429,7 +429,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -446,7 +446,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_pikemen"
sound_fight_alt = "f_generic"
-build_cost = 20
+build_cost = 200
pop_cost = 0
attack = 1
defense = 2
@@ -457,7 +457,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Pikemen"
@@ -474,7 +474,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_musketeers"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 3
defense = 3
@@ -485,7 +485,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -503,7 +503,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_partisan"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 4
defense = 4
@@ -514,7 +514,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "IgTer", "IgZOC"
@@ -543,7 +543,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_alpine_troops"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 5
defense = 5
@@ -554,7 +554,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "IgTer"
@@ -571,7 +571,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_riflemen"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 5
defense = 4
@@ -582,7 +582,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -599,7 +599,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_marines"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 8
defense = 5
@@ -610,7 +610,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Marines"
@@ -627,7 +627,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_paratroopers"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 6
defense = 4
@@ -638,7 +638,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Paratroopers"
@@ -659,7 +659,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_mech_inf"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 6
defense = 6
@@ -670,7 +670,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -692,7 +692,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_horsemen"
sound_fight_alt = "f_generic"
-build_cost = 20
+build_cost = 200
pop_cost = 0
attack = 2
defense = 1
@@ -703,7 +703,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Horse"
@@ -720,7 +720,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_chariot"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 3
defense = 1
@@ -731,7 +731,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Horse"
@@ -748,7 +748,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_knights"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 4
defense = 2
@@ -759,7 +759,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Horse"
@@ -777,7 +777,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_dragoons"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 5
defense = 2
@@ -788,7 +788,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Horse"
@@ -806,7 +806,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_cavalry"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 8
defense = 3
@@ -817,7 +817,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -834,7 +834,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_armor"
sound_fight_alt = "f_generic"
-build_cost = 80
+build_cost = 800
pop_cost = 0
attack = 10
defense = 5
@@ -845,7 +845,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -862,7 +862,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_catapult"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 6
defense = 1
@@ -873,7 +873,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -890,7 +890,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_cannon"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 8
defense = 1
@@ -901,7 +901,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -918,7 +918,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_artillery"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 10
defense = 1
@@ -929,7 +929,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -946,7 +946,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_howitzer"
sound_fight_alt = "f_generic"
-build_cost = 70
+build_cost = 700
pop_cost = 0
attack = 12
defense = 2
@@ -957,7 +957,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "IgWall"
@@ -974,7 +974,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_fighter"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 4
defense = 3
@@ -985,7 +985,7 @@
transport_cap = 0
fuel = 1
uk_happy = 0
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Fighter"
@@ -1002,7 +1002,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_bomber"
sound_fight_alt = "f_generic"
-build_cost = 120
+build_cost = 1200
pop_cost = 0
attack = 12
defense = 1
@@ -1013,7 +1013,7 @@
transport_cap = 0
fuel = 2
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "FieldUnit", "OneAttack"
@@ -1030,7 +1030,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_helicopter"
sound_fight_alt = "f_generic"
-build_cost = 100
+build_cost = 1000
pop_cost = 0
attack = 10
defense = 3
@@ -1041,7 +1041,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "FieldUnit", "OneAttack"
@@ -1064,7 +1064,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_stealth_fighter"
sound_fight_alt = "f_generic"
-build_cost = 80
+build_cost = 800
pop_cost = 0
attack = 8
defense = 4
@@ -1075,7 +1075,7 @@
transport_cap = 0
fuel = 1
uk_happy = 0
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Partial_Invis", "Fighter"
@@ -1096,7 +1096,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_stealth_bomber"
sound_fight_alt = "f_generic"
-build_cost = 160
+build_cost = 1600
pop_cost = 0
attack = 18
defense = 5
@@ -1107,7 +1107,7 @@
transport_cap = 0
fuel = 2
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Partial_Invis", "FieldUnit", "OneAttack"
@@ -1128,7 +1128,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_trireme"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 1
defense = 1
@@ -1139,7 +1139,7 @@
transport_cap = 2
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Trireme"
@@ -1156,7 +1156,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_caravel"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 2
defense = 1
@@ -1167,7 +1167,7 @@
transport_cap = 3
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1184,7 +1184,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_galleon"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 0
defense = 2
@@ -1195,7 +1195,7 @@
transport_cap = 4
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1212,7 +1212,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_frigate"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 4
defense = 2
@@ -1223,7 +1223,7 @@
transport_cap = 2
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1240,7 +1240,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_ironclad"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 4
defense = 4
@@ -1251,7 +1251,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1268,7 +1268,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_destroyer"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 4
defense = 4
@@ -1279,7 +1279,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1300,7 +1300,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_cruiser"
sound_fight_alt = "f_generic"
-build_cost = 80
+build_cost = 800
pop_cost = 0
attack = 6
defense = 6
@@ -1311,7 +1311,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1328,7 +1328,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_aegis_cruiser"
sound_fight_alt = "f_generic"
-build_cost = 100
+build_cost = 1000
pop_cost = 0
attack = 8
defense = 8
@@ -1339,7 +1339,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "AEGIS"
@@ -1356,7 +1356,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_battleship"
sound_fight_alt = "f_generic"
-build_cost = 160
+build_cost = 1600
pop_cost = 0
attack = 12
defense = 12
@@ -1367,7 +1367,7 @@
transport_cap = 0
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1384,7 +1384,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_submarine"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 15
defense = 2
@@ -1395,7 +1395,7 @@
transport_cap = 8
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Partial_Invis",
@@ -1417,7 +1417,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_carrier"
sound_fight_alt = "f_generic"
-build_cost = 160
+build_cost = 1600
pop_cost = 0
attack = 1
defense = 9
@@ -1428,7 +1428,7 @@
transport_cap = 8
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "Carrier"
@@ -1450,7 +1450,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_transport"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 0
defense = 3
@@ -1461,7 +1461,7 @@
transport_cap = 8
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
@@ -1478,7 +1478,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_cruise_missile"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 600
pop_cost = 0
attack = 18
defense = 0
@@ -1489,7 +1489,7 @@
transport_cap = 0
fuel = 1
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "FieldUnit", "OneAttack", "Missile"
@@ -1510,7 +1510,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_nuclear"
sound_fight_alt = "f_generic"
-build_cost = 160
+build_cost = 1600
pop_cost = 0
attack = 99
defense = 0
@@ -1521,7 +1521,7 @@
transport_cap = 0
fuel = 1
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = "FieldUnit", "OneAttack", "Missile", "Nuclear"
@@ -1557,7 +1557,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_diplomat"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 0
defense = 0
@@ -1603,7 +1603,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_spy"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 0
defense = 0
@@ -1650,7 +1650,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_caravan"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 0
defense = 1
@@ -1686,7 +1686,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_freight"
sound_fight_alt = "f_generic"
-build_cost = 50
+build_cost = 500
pop_cost = 0
attack = 0
defense = 1
@@ -1717,7 +1717,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_explorer"
sound_fight_alt = "f_generic"
-build_cost = 30
+build_cost = 300
pop_cost = 0
attack = 0
defense = 1
@@ -1748,7 +1748,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_leader"
sound_fight_alt = "f_generic"
-build_cost = 10
+build_cost = 100
pop_cost = 0
attack = 0
defense = 2
@@ -1781,7 +1781,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_barbarian_leader"
sound_fight_alt = "f_generic"
-build_cost = 40
+build_cost = 400
pop_cost = 0
attack = 0
defense = 0
@@ -1814,7 +1814,7 @@
sound_move_alt = "m_generic"
sound_fight = "f_awacs"
sound_fight_alt = "f_generic"
-build_cost = 140
+build_cost = 1400
pop_cost = 0
attack = 0
defense = 1
@@ -1825,7 +1825,7 @@
transport_cap = 0
fuel = 2
uk_happy = 1
-uk_shield = 1
+uk_shield = 10
uk_food = 0
uk_gold = 0
flags = ""
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, (continued)
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Jason Short, 2005/06/20
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Jason Short, 2005/06/20
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Peter Schaefer, 2005/06/20
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Benoit Hudson, 2005/06/20
- [Freeciv-Dev] (PR#13290) The Great Multiplication, Jason Short, 2005/06/20
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Per I. Mathisen, 2005/06/21
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Marko Lindqvist, 2005/06/21
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Per I. Mathisen, 2005/06/23
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Jason Short, 2005/06/23
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication, Per I. Mathisen, 2005/06/24
- [Freeciv-Dev] Re: (PR#13290) The Great Multiplication,
Per I. Mathisen <=
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