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[Freeciv-Dev] Re: (PR#13290) The Great Multiplication
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[Freeciv-Dev] Re: (PR#13290) The Great Multiplication

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Subject: [Freeciv-Dev] Re: (PR#13290) The Great Multiplication
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 25 Jun 2005 06:17:03 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13290 >

If you want to test the game with x10 outputs, try the attached patch
and the latest patch in PR#13322.

There may be some small bugs yet with upkeep, but you will get the feel of
it.

  - Per

Index: ai/advdiplomacy.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/advdiplomacy.c,v
retrieving revision 1.80
diff -u -r1.80 advdiplomacy.c
--- ai/advdiplomacy.c   21 Jun 2005 16:20:59 -0000      1.80
+++ ai/advdiplomacy.c   25 Jun 2005 13:14:38 -0000
@@ -106,8 +106,8 @@
   } else {
     /* Don't change the operation order here.
      * We do not want integer overflows */
-    return -((missing_love * MAX_AI_LOVE) / 1000) * 
-           ((missing_love * MAX_AI_LOVE) / 1000) /
+    return -((missing_love * MAX_AI_LOVE) / 10000) * 
+           ((missing_love * MAX_AI_LOVE) / 10000) /
           50;
   }
 }
Index: common/game.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/game.h,v
retrieving revision 1.194
diff -u -r1.194 game.h
--- common/game.h       14 Jun 2005 18:49:08 -0000      1.194
+++ common/game.h       25 Jun 2005 13:14:38 -0000
@@ -149,9 +149,9 @@
 #define GAME_MIN_SEED            0
 #define GAME_MAX_SEED            (MAX_UINT32 >> 1)
 
-#define GAME_DEFAULT_GOLD        50
+#define GAME_DEFAULT_GOLD        500
 #define GAME_MIN_GOLD            0
-#define GAME_MAX_GOLD            5000
+#define GAME_MAX_GOLD            50000
 
 #define GAME_DEFAULT_START_UNITS  "ccwwx"
 
Index: common/aicore/aisupport.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/aisupport.c,v
retrieving revision 1.10
diff -u -r1.10 aisupport.c
--- common/aicore/aisupport.c   5 May 2005 18:32:52 -0000       1.10
+++ common/aicore/aisupport.c   25 Jun 2005 13:14:38 -0000
@@ -106,7 +106,7 @@
   struct player *pplayer = city_owner(pcity);
   int worth;
 
-  worth = pcity->size * 150; /* reasonable base cost */
+  worth = pcity->size * 1500; /* reasonable base cost */
   unit_list_iterate(pcity->units_supported, punit) {
     if (same_pos(punit->tile, pcity->tile)) {
       Unit_type_id id = unit_type(punit)->obsoleted_by;
Index: data/default/buildings.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/buildings.ruleset,v
retrieving revision 1.72
diff -u -r1.72 buildings.ruleset
--- data/default/buildings.ruleset      4 May 2005 20:55:57 -0000       1.72
+++ data/default/buildings.ruleset      25 Jun 2005 13:14:39 -0000
@@ -51,8 +51,8 @@
 graphic        = "b.airport"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 3
+build_cost     = 1200
+upkeep         = 30
 sabotage       = 100
 sound          = "b_airport"
 sound_alt      = "b_generic"
@@ -77,8 +77,8 @@
 graphic        = "b.aqueduct"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
-upkeep         = 2
+build_cost     = 600
+upkeep         = 20
 sabotage       = 100
 sound          = "b_aqueduct"
 sound_alt      = "b_generic"
@@ -98,8 +98,8 @@
 graphic        = "b.bank"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 80
-upkeep         = 2
+build_cost     = 800
+upkeep         = 20
 sabotage       = 100
 sound          = "b_bank"
 sound_alt      = "b_generic"
@@ -120,8 +120,8 @@
 graphic_alt    = "-"
 obsolete_by    = "Gunpowder"
 replaced_by    = "Barracks II"
-build_cost     = 30
-upkeep         = 1
+build_cost     = 300
+upkeep         = 10
 sabotage       = 100
 sound          = "b_barracks_i"
 sound_alt      = "b_generic"
@@ -144,8 +144,8 @@
 graphic_alt    = "-"
 obsolete_by    = "Mobile Warfare"
 replaced_by    = "Barracks III"
-build_cost     = 30
-upkeep         = 1
+build_cost     = 300
+upkeep         = 10
 sabotage       = 100
 sound          = "b_barracks_ii"
 sound_alt      = "b_generic"
@@ -167,8 +167,8 @@
 graphic        = "b.barracks"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 30
-upkeep         = 1
+build_cost     = 300
+upkeep         = 10
 sabotage       = 100
 sound          = "b_barracks_iii"
 sound_alt      = "b_generic"
@@ -191,8 +191,8 @@
 graphic        = "b.cathedral"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 80
-upkeep         = 3
+build_cost     = 800
+upkeep         = 30
 sabotage       = 100
 sound          = "b_cathedral"
 sound_alt      = "b_generic"
@@ -216,7 +216,7 @@
 graphic        = "b.city_walls"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
+build_cost     = 600
 upkeep         = 0
 sabotage       = 50
 sound          = "b_city_walls"
@@ -240,8 +240,8 @@
 graphic        = "b.coastal_defense"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
-upkeep         = 1
+build_cost     = 600
+upkeep         = 10
 sabotage       = 100
 sound          = "b_coastal_defense"
 sound_alt      = "b_generic"
@@ -260,8 +260,8 @@
 graphic        = "b.colosseum"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 70
-upkeep         = 4
+build_cost     = 700
+upkeep         = 40
 sabotage       = 100
 sound          = "b_colosseum"
 sound_alt      = "b_generic"
@@ -282,8 +282,8 @@
 graphic        = "b.courthouse"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
-upkeep         = 1
+build_cost     = 600
+upkeep         = 10
 sabotage       = 100
 sound          = "b_courthouse"
 sound_alt      = "b_generic"
@@ -304,8 +304,8 @@
 graphic        = "b.factory"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 140
-upkeep         = 4
+build_cost     = 1400
+upkeep         = 40
 sabotage       = 100
 sound          = "b_factory"
 sound_alt      = "b_generic"
@@ -324,8 +324,8 @@
 graphic        = "b.granary"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 40
-upkeep         = 1
+build_cost     = 400
+upkeep         = 10
 sabotage       = 100
 sound          = "b_granary"
 sound_alt      = "b_generic"
@@ -349,8 +349,8 @@
 graphic        = "b.harbour"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 40
-upkeep         = 1
+build_cost     = 400
+upkeep         = 10
 sabotage       = 100
 sound          = "b_harbour"
 sound_alt      = "b_generic"
@@ -372,8 +372,8 @@
 graphic        = "b.hydro_plant"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 180
-upkeep         = 4
+build_cost     = 1800
+upkeep         = 40
 sabotage       = 100
 sound          = "b_hydro_plant"
 sound_alt      = "b_generic"
@@ -405,8 +405,8 @@
 graphic        = "b.library"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
-upkeep         = 1
+build_cost     = 600
+upkeep         = 10
 sabotage       = 100
 sound          = "b_library"
 sound_alt      = "b_generic"
@@ -425,7 +425,7 @@
 graphic        = "b.marketplace"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
+build_cost     = 600
 upkeep         = 0
 sabotage       = 100
 sound          = "b_marketplace"
@@ -445,8 +445,8 @@
 graphic        = "b.mass_transit"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 4
+build_cost     = 1200
+upkeep         = 40
 sabotage       = 100
 sound          = "b_mass_transit"
 sound_alt      = "b_generic"
@@ -467,8 +467,8 @@
 graphic        = "b.mfg_plant"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 220
-upkeep         = 6
+build_cost     = 2200
+upkeep         = 60
 sabotage       = 100
 sound          = "b_mfg_plant"
 sound_alt      = "b_generic"
@@ -489,8 +489,8 @@
 graphic        = "b.nuclear_plant"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 2
+build_cost     = 1200
+upkeep         = 20
 sabotage       = 100
 sound          = "b_nuclear_plant"
 sound_alt      = "b_generic"
@@ -524,8 +524,8 @@
 graphic        = "b.offshore_platform"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 3
+build_cost     = 1200
+upkeep         = 30
 sabotage       = 100
 sound          = "b_offshore_platform"
 sound_alt      = "b_generic"
@@ -545,7 +545,7 @@
 graphic        = "b.palace"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 70
+build_cost     = 700
 upkeep         = 0
 sabotage       = 0
 sound          = "b_palace"
@@ -573,8 +573,8 @@
 graphic        = "b.police_station"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 50
-upkeep         = 2
+build_cost     = 500
+upkeep         = 20
 sabotage       = 100
 sound          = "b_police_station"
 sound_alt      = "b_generic"
@@ -598,8 +598,8 @@
 graphic        = "b.port_facility"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 60
-upkeep         = 3
+build_cost     = 600
+upkeep         = 30
 sabotage       = 100
 sound          = "b_port_facility"
 sound_alt      = "b_generic"
@@ -620,8 +620,8 @@
 graphic        = "b.power_plant"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 130
-upkeep         = 4
+build_cost     = 1300
+upkeep         = 40
 sabotage       = 100
 sound          = "b_power_plant"
 sound_alt      = "b_generic"
@@ -650,8 +650,8 @@
 graphic        = "b.recycling_center"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 140
-upkeep         = 2
+build_cost     = 1400
+upkeep         = 20
 sabotage       = 100
 sound          = "b_recycling_center"
 sound_alt      = "b_generic"
@@ -672,8 +672,8 @@
 graphic        = "b.research_lab"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 3
+build_cost     = 1200
+upkeep         = 30
 sabotage       = 100
 sound          = "b_research_lab"
 sound_alt      = "b_generic"
@@ -694,8 +694,8 @@
 graphic        = "b.sam_battery"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 70
-upkeep         = 2
+build_cost     = 700
+upkeep         = 20
 sabotage       = 100
 sound          = "b_sam_battery"
 sound_alt      = "b_generic"
@@ -714,8 +714,8 @@
 graphic        = "b.sdi_defense"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 140
-upkeep         = 4
+build_cost     = 1400
+upkeep         = 40
 sabotage       = 100
 sound          = "b_sdi_defense"
 sound_alt      = "b_generic"
@@ -738,8 +738,8 @@
 graphic        = "b.sewer_system"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 80
-upkeep         = 2
+build_cost     = 800
+upkeep         = 20
 sabotage       = 100
 sound          = "b_sewer_system"
 sound_alt      = "b_generic"
@@ -759,7 +759,7 @@
 graphic        = "b.space_component"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 160
+build_cost     = 1600
 upkeep         = 0
 sabotage       = 100
 sound          = "b_space_component"
@@ -784,7 +784,7 @@
 graphic        = "b.space_modules"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 320
+build_cost     = 3200
 upkeep         = 0
 sabotage       = 100
 sound          = "b_space_module"
@@ -818,7 +818,7 @@
 graphic        = "b.space_structural"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 80
+build_cost     = 800
 upkeep         = 0
 sabotage       = 100
 sound          = "b_space_structural"
@@ -843,8 +843,8 @@
 graphic        = "b.stock_exchange"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 3
+build_cost     = 1200
+upkeep         = 30
 sabotage       = 100
 sound          = "b_stock_exchange"
 sound_alt      = "b_generic"
@@ -864,8 +864,8 @@
 graphic        = "b.super_highways"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 3
+build_cost     = 1200
+upkeep         = 30
 sabotage       = 100
 sound          = "b_super_highways"
 sound_alt      = "b_generic"
@@ -887,8 +887,8 @@
 graphic        = "b.supermarket"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 80
-upkeep         = 3
+build_cost     = 800
+upkeep         = 30
 sabotage       = 100
 sound          = "b_supermarket"
 sound_alt      = "b_generic"
@@ -909,8 +909,8 @@
 graphic        = "b.temple"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 30
-upkeep         = 1
+build_cost     = 300
+upkeep         = 10
 sabotage       = 100
 sound          = "b_temple"
 sound_alt      = "b_generic"
@@ -931,8 +931,8 @@
 graphic        = "b.university"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 120
-upkeep         = 3
+build_cost     = 1200
+upkeep         = 30
 sabotage       = 100
 sound          = "b_university"
 sound_alt      = "b_generic"
@@ -952,7 +952,7 @@
 graphic        = "b.apollo_program"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_apollo_program"
@@ -973,7 +973,7 @@
 graphic        = "b.asmiths_trading_co"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 400
+build_cost     = 4000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_asmiths_trading_co"
@@ -993,7 +993,7 @@
 graphic        = "b.colossus"
 graphic_alt    = "-"
 obsolete_by    = "Flight"
-build_cost     = 100
+build_cost     = 1000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_colossus"
@@ -1013,7 +1013,7 @@
 graphic        = "b.copernicus_observatory"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 200
+build_cost     = 2000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_copernicus_observatory"
@@ -1033,7 +1033,7 @@
 graphic        = "b.cure_for_cancer"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_cure_for_cancer"
@@ -1055,7 +1055,7 @@
 graphic        = "b.darwins_voyage"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 300
+build_cost     = 3000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_darwins_voyage"
@@ -1076,7 +1076,7 @@
 graphic        = "b.eiffel_tower"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 100
+build_cost     = 1000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_eiffel_tower"
@@ -1098,7 +1098,7 @@
 graphic        = "b.great_library"
 graphic_alt    = "-"
 obsolete_by    = "Electricity"
-build_cost     = 300
+build_cost     = 3000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_great_library"
@@ -1118,7 +1118,7 @@
 graphic        = "b.great_wall"
 graphic_alt    = "-"
 obsolete_by    = "Metallurgy"
-build_cost     = 300
+build_cost     = 3000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_great_wall"
@@ -1140,7 +1140,7 @@
 graphic        = "b.hanging_gardens"
 graphic_alt    = "-"
 obsolete_by    = "Railroad"
-build_cost     = 200
+build_cost     = 2000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_hanging_gardens"
@@ -1163,7 +1163,7 @@
 graphic        = "b.hoover_dam"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_hoover_dam"
@@ -1183,7 +1183,7 @@
 graphic        = "b.isaac_newtons_college"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 300
+build_cost     = 3000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_isaac_newtons_college"
@@ -1204,7 +1204,7 @@
 graphic        = "b.js_bachs_cathedral"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 400
+build_cost     = 4000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_js_bachs_cathedral"
@@ -1223,7 +1223,7 @@
 graphic        = "b.king_richards_crusade"
 graphic_alt    = "-"
 obsolete_by    = "Robotics"
-build_cost     = 150
+build_cost     = 1500
 upkeep         = 0
 sabotage       = 0
 sound          = "w_king_richards_crusade"
@@ -1243,7 +1243,7 @@
 graphic        = "b.leonardos_workshop"
 graphic_alt    = "-"
 obsolete_by    = "Automobile"
-build_cost     = 400
+build_cost     = 4000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_leonardos_workshop"
@@ -1262,7 +1262,7 @@
 graphic        = "b.lighthouse"
 graphic_alt    = "-"
 obsolete_by    = "Magnetism"
-build_cost     = 200
+build_cost     = 2000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_lighthouse"
@@ -1283,7 +1283,7 @@
 graphic        = "b.magellans_expedition"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 400
+build_cost     = 4000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_magellans_expedition"
@@ -1302,7 +1302,7 @@
 graphic        = "b.manhattan_project"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_manhattan_project"
@@ -1320,7 +1320,7 @@
 graphic        = "b.marco_polos_embassy"
 graphic_alt    = "-"
 obsolete_by    = "Communism"
-build_cost     = 200
+build_cost     = 2000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_marco_polos_embassy"
@@ -1339,7 +1339,7 @@
 graphic        = "b.michelangelos_chapel"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 400
+build_cost     = 4000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_michelangelos_chapel"
@@ -1363,7 +1363,7 @@
 graphic        = "b.oracle"
 graphic_alt    = "-"
 obsolete_by    = "Theology"
-build_cost     = 100
+build_cost     = 1000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_oracle"
@@ -1382,7 +1382,7 @@
 graphic        = "b.pyramids"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 200
+build_cost     = 2000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_pyramids"
@@ -1403,7 +1403,7 @@
 graphic        = "b.seti_program"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_seti_program"
@@ -1422,7 +1422,7 @@
 graphic        = "b.shakespeares_theatre"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 200
+build_cost     = 2000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_shakespeares_theatre"
@@ -1441,7 +1441,7 @@
 graphic        = "b.statue_of_liberty"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 400
+build_cost     = 4000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_statue_of_liberty"
@@ -1462,7 +1462,7 @@
 graphic        = "b.sun_tzus_war_academy"
 graphic_alt    = "-"
 obsolete_by    = "Mobile Warfare"
-build_cost     = 300
+build_cost     = 3000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_sun_tzus_war_academy"
@@ -1483,7 +1483,7 @@
 graphic        = "b.united_nations"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_united_nations"
@@ -1510,7 +1510,7 @@
 graphic        = "b.womens_suffrage"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 600
+build_cost     = 6000
 upkeep         = 0
 sabotage       = 0
 sound          = "w_womens_suffrage"
@@ -1535,7 +1535,7 @@
 graphic        = "b.capitalization"
 graphic_alt    = "-"
 obsolete_by    = "None"
-build_cost     = 999
+build_cost     = 9999
 upkeep         = 0
 sabotage       = 0
 ; FIXME: this is the real helptext; restore when have a subordnate analogue
Index: data/default/effects.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/effects.ruleset,v
retrieving revision 1.10
diff -u -r1.10 effects.ruleset
--- data/default/effects.ruleset        10 May 2005 19:08:55 -0000      1.10
+++ data/default/effects.ruleset        25 Jun 2005 13:14:39 -0000
@@ -21,7 +21,7 @@
 
 [effect_elvis]
 name    = "Specialist_Output"
-value   = 2
+value   = 20
 reqs    =
     { "type", "name", "range"
       "Specialist", "elvis", "Local"
@@ -30,7 +30,7 @@
 
 [effect_scientist]
 name    = "Specialist_Output"
-value   = 3
+value   = 30
 reqs    =
     { "type", "name", "range"
       "Specialist", "scientist", "Local"
@@ -39,7 +39,7 @@
 
 [effect_taxman]
 name    = "Specialist_Output"
-value   = 3
+value   = 30
 reqs    =
     { "type", "name", "range"
       "Specialist", "taxman", "Local"
@@ -630,7 +630,7 @@
 
 [effect_harbour]
 name   = "Output_Add_Tile"
-value  = 1
+value  = 10
 reqs   =
     { "type", "name", "range"
       "Terrain", "Ocean", "Local"
@@ -801,7 +801,7 @@
 
 [effect_offshore_platform]
 name   = "Output_Add_Tile"
-value  = 1
+value  = 10
 reqs   =
     { "type", "name", "range"
       "Terrain", "Ocean", "Local"
@@ -1126,7 +1126,7 @@
 
 [effect_colossus]
 name   = "Output_Inc_Tile"
-value  = 1
+value  = 10
 reqs   =
     { "type", "name", "range"
       "Building", "Colossus", "City"
@@ -1272,7 +1272,7 @@
 
 [effect_king_richards_crusade]
 name   = "Output_Add_Tile"
-value  = 1
+value  = 10
 reqs   =
     { "type", "name", "range"
       "Building", "King Richard's Crusade", "City"
Index: data/default/game.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/game.ruleset,v
retrieving revision 1.22
diff -u -r1.22 game.ruleset
--- data/default/game.ruleset   10 Jun 2005 02:20:08 -0000      1.22
+++ data/default/game.ruleset   25 Jun 2005 13:14:39 -0000
@@ -19,8 +19,27 @@
 global_init_buildings="Palace"
 
 [civstyle]
-min_city_center_food   = 1
-min_city_center_shield = 1
+; Value added to city pollution
+base_pollution   = -200
+
+; Cost in luxuries of making one citizen happier
+happy_cost       = 20
+
+; Cost in food of upkeeping a single citizen
+food_cost        = 20
+
+; A base bribe cost, modified heavily by other factors
+base_bribe_cost  = 7500
+
+; Barbarian leader ransom in gold
+ransom_gold      = 1000
+
+; Base research cost for tech styles 1 & 2
+base_tech_cost   = 200
+
+; City center minimum outputs
+min_city_center_food   = 10
+min_city_center_shield = 10
 min_city_center_trade  = 0
 
 ; Number of veteran levels lost when auto-upgrading a unit
@@ -52,8 +71,8 @@
 ;   if city_size > num_inis;
 ;     city_granary_size = (granary_food_ini[num_inis] +
 ;        granary_food_inc * (city_size - num_inis)) * foodbox / 100
-granary_food_ini       = 20
-granary_food_inc       = 10
+granary_food_ini       = 200
+granary_food_inc       = 100
 
 ; Method of calculating technology costs
 ;   0 - Civ (I|II) style. Every new tech add researchcost to cost of next tech.
@@ -80,11 +99,12 @@
 
 ; city_incite_cost = 
 ; total_factor * (city_size) *
-; (base + (units_cost) * unit_factor + 
+; (base_incite_cost + (units_cost) * unit_factor + 
 ;   (improvements_cost) * improvement_factor) 
 ;  / (distance * 100)
 ; See city_incite_cost() for more details
 [incite_cost]
+base_incite_cost = 10000
 improvement_factor = 1
 unit_factor = 2
 total_factor = 100
Index: data/default/governments.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/governments.ruleset,v
retrieving revision 1.31
diff -u -r1.31 governments.ruleset
--- data/default/governments.ruleset    7 May 2005 14:03:52 -0000       1.31
+++ data/default/governments.ruleset    25 Jun 2005 13:14:39 -0000
@@ -112,9 +112,9 @@
 production_shield_bonus   = 0, 0
 production_food_bonus     = 0, 0
 
-production_trade_penalty  = 2, 0
-production_shield_penalty = 2, 0
-production_food_penalty   = 2, 0
+production_trade_penalty  = 20, 0
+production_shield_penalty = 20, 0
+production_food_penalty   = 20, 0
 
 ruler_male_title = _("Mr.")
 ruler_female_title = _("Ms.")
@@ -164,9 +164,9 @@
 production_shield_bonus   = 0, 0
 production_food_bonus     = 0, 0
 
-production_trade_penalty  = 2, 0
-production_shield_penalty = 2, 0
-production_food_penalty   = 2, 0
+production_trade_penalty  = 20, 0
+production_shield_penalty = 20, 0
+production_food_penalty   = 20, 0
 
 ruler_male_title = _("Emperor")
 ruler_female_title = _("Empress")
@@ -212,7 +212,7 @@
 waste_extra_distance       = 0 
 waste_max_distance_cap     = 36
 
-production_trade_bonus    = 0, 1
+production_trade_bonus    = 0, 10
 production_shield_bonus   = 0, 0
 production_food_bonus     = 0, 0
 
@@ -263,7 +263,7 @@
 waste_extra_distance       = 0
 waste_max_distance_cap     = 36
 
-production_trade_bonus    = 0, 1
+production_trade_bonus    = 0, 10
 production_shield_bonus   = 0, 0
 production_food_bonus     = 0, 0
 
@@ -320,7 +320,7 @@
 waste_extra_distance       = 0
 waste_max_distance_cap     = 36
 
-production_trade_bonus    = 1, 1
+production_trade_bonus    = 10, 10
 production_shield_bonus   = 0, 0
 production_food_bonus     = 0, 0
 
@@ -374,7 +374,7 @@
 waste_extra_distance       = 0
 waste_max_distance_cap     = 36
 
-production_trade_bonus    = 1, 1
+production_trade_bonus    = 10, 10
 production_shield_bonus   = 0, 0
 production_food_bonus     = 0, 0
 
Index: data/default/terrain.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/terrain.ruleset,v
retrieving revision 1.39
diff -u -r1.39 terrain.ruleset
--- data/default/terrain.ruleset        22 May 2005 17:45:24 -0000      1.39
+++ data/default/terrain.ruleset        25 Jun 2005 13:14:39 -0000
@@ -44,7 +44,7 @@
 river_defense_bonus=50
 
 ; amount added to trade production if square is Civ2-style river
-river_trade_incr=1
+river_trade_incr=10
 
 ; help text for Civ2-style rivers
 river_help_text=_("\
@@ -205,14 +205,14 @@
 special_1_name       = _("Ivory")
 graphic_special_1    = "ts.arctic_ivory"
 graphic_special_1a   = "-"
-food_special_1       = 1
-shield_special_1     = 1
-trade_special_1      = 4
+food_special_1       = 10
+shield_special_1     = 10
+trade_special_1      = 40
 special_2_name       = _("Oil")
 graphic_special_2    = "ts.arctic_oil"
 graphic_special_2a   = "ts.oil"
 food_special_2       = 0
-shield_special_2     = 4
+shield_special_2     = 40
 trade_special_2      = 0
 road_trade_incr      = 0
 road_time            = 4
@@ -220,7 +220,7 @@
 irrigation_food_incr = 0
 irrigation_time      = 0
 mining_result        = "yes"
-mining_shield_incr   = 1
+mining_shield_incr   = 10
 mining_time          = 10
 transform_result     = "Tundra"
 transform_time       = 24
@@ -249,27 +249,27 @@
 movement_cost        = 1
 defense_bonus        = 10
 food                 = 0
-shield               = 1
+shield               = 10
 trade                = 0
 special_1_name       = _("Oasis")
 graphic_special_1    = "ts.oasis"
 graphic_special_1a   = "-"
-food_special_1       = 3
-shield_special_1     = 1
+food_special_1       = 30
+shield_special_1     = 10
 trade_special_1      = 0
 special_2_name       = _("Oil")
 graphic_special_2    = "ts.oil"
 graphic_special_2a   = "-"
 food_special_2       = 0
-shield_special_2     = 4
+shield_special_2     = 40
 trade_special_2      = 0
-road_trade_incr      = 1
+road_trade_incr      = 10
 road_time            = 2
 irrigation_result    = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
 irrigation_time      = 5
 mining_result        = "yes"
-mining_shield_incr   = 1
+mining_shield_incr   = 10
 mining_time          = 5
 transform_result     = "Plains"
 transform_time       = 24
@@ -297,21 +297,21 @@
 identifier          = "f"
 movement_cost        = 2
 defense_bonus        = 15
-food                 = 1
-shield               = 2
+food                 = 10
+shield               = 20
 trade                = 0
 special_1_name       = _("Pheasant")
 graphic_special_1    = "ts.pheasant"
 graphic_special_1a   = "-"
-food_special_1       = 3
-shield_special_1     = 2
+food_special_1       = 30
+shield_special_1     = 20
 trade_special_1      = 0
 special_2_name       = _("Silk")
 graphic_special_2    = "ts.silk"
 graphic_special_2a   = "-"
-food_special_2       = 1
-shield_special_2     = 2
-trade_special_2      = 3
+food_special_2       = 10
+shield_special_2     = 20
+trade_special_2      = 30
 road_trade_incr      = 0
 road_time            = 4
 irrigation_result    = "Plains"
@@ -346,25 +346,25 @@
 identifier          = "g"
 movement_cost        = 1
 defense_bonus        = 10
-food                 = 2
+food                 = 20
 shield               = 0
 trade                = 0
 special_1_name       = _("Resources")
 graphic_special_1    = "ts.grassland_resources"
 graphic_special_1a   = "-"
-food_special_1       = 2
-shield_special_1     = 1
+food_special_1       = 20
+shield_special_1     = 10
 trade_special_1      = 0
 special_2_name       = _("Resources")
 graphic_special_2    = "ts.grassland_resources"
 graphic_special_2a   = "-"
-food_special_2       = 2
-shield_special_2     = 1
+food_special_2       = 20
+shield_special_2     = 10
 trade_special_2      = 0
-road_trade_incr      = 1
+road_trade_incr      = 10
 road_time            = 2
 irrigation_result    = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
 irrigation_time      = 5
 mining_result        = "Forest"
 mining_shield_incr   = 0
@@ -394,28 +394,28 @@
 identifier          = "h"
 movement_cost        = 2
 defense_bonus        = 20
-food                 = 1
+food                 = 10
 shield               = 0
 trade                = 0
 special_1_name       = _("Coal")
 graphic_special_1    = "ts.coal"
 graphic_special_1a   = "-"
-food_special_1       = 1
-shield_special_1     = 2
+food_special_1       = 10
+shield_special_1     = 20
 trade_special_1      = 0
 special_2_name       = _("Wine")
 graphic_special_2    = "ts.wine"
 graphic_special_2a   = "-"
-food_special_2       = 1
+food_special_2       = 10
 shield_special_2     = 0
-trade_special_2      = 4
+trade_special_2      = 40
 road_trade_incr      = 0
 road_time            = 4
 irrigation_result    = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
 irrigation_time      = 10
 mining_result        = "yes"
-mining_shield_incr   = 3
+mining_shield_incr   = 30
 mining_time          = 10
 transform_result     = "Plains"
 transform_time       = 24
@@ -443,21 +443,21 @@
 identifier          = "j"
 movement_cost        = 2
 defense_bonus        = 15
-food                 = 1
+food                 = 10
 shield               = 0
 trade                = 0
 special_1_name       = _("Gems")
 graphic_special_1    = "ts.gems"
 graphic_special_1a   = "-"
-food_special_1       = 1
+food_special_1       = 10
 shield_special_1     = 0
-trade_special_1      = 4
+trade_special_1      = 40
 special_2_name       = _("Fruit")
 graphic_special_2    = "ts.fruit"
 graphic_special_2a   = "-"
-food_special_2       = 4
+food_special_2       = 40
 shield_special_2     = 0
-trade_special_2      = 1
+trade_special_2      = 10
 road_trade_incr      = 0
 road_time            = 4
 irrigation_result    = "Grassland"
@@ -494,19 +494,19 @@
 movement_cost        = 3
 defense_bonus        = 30
 food                 = 0
-shield               = 1
+shield               = 10
 trade                = 0
 special_1_name       = _("Gold")
 graphic_special_1    = "ts.gold"
 graphic_special_1a   = "-"
 food_special_1       = 0
-shield_special_1     = 1
-trade_special_1      = 6
+shield_special_1     = 10
+trade_special_1      = 60
 special_2_name       = _("Iron")
 graphic_special_2    = "ts.iron"
 graphic_special_2a   = "-"
 food_special_2       = 0
-shield_special_2     = 4
+shield_special_2     = 40
 trade_special_2      = 0
 road_trade_incr      = 0
 road_time            = 6
@@ -514,7 +514,7 @@
 irrigation_food_incr = 0
 irrigation_time      = 0
 mining_result        = "yes"
-mining_shield_incr   = 1
+mining_shield_incr   = 10
 mining_time          = 10
 transform_result     = "Hills"
 transform_time       = 24
@@ -541,21 +541,21 @@
 identifier          = " "
 movement_cost        = 1
 defense_bonus        = 10
-food                 = 1
+food                 = 10
 shield               = 0
-trade                = 2
+trade                = 20
 special_1_name       = _("Fish")
 graphic_special_1    = "ts.fish"
 graphic_special_1a   = "-"
-food_special_1       = 3
+food_special_1       = 30
 shield_special_1     = 0
-trade_special_1      = 2
+trade_special_1      = 20
 special_2_name       = _("Whales")
 graphic_special_2    = "ts.whales"
 graphic_special_2a   = "-"
-food_special_2       = 2
-shield_special_2     = 1
-trade_special_2      = 2
+food_special_2       = 20
+shield_special_2     = 10
+trade_special_2      = 20
 road_trade_incr      = 0
 road_time            = 0
 irrigation_result    = "no"
@@ -591,25 +591,25 @@
 identifier          = "p"
 movement_cost        = 1
 defense_bonus        = 10
-food                 = 1
-shield               = 1
+food                 = 10
+shield               = 10
 trade                = 0
 special_1_name       = _("Buffalo")
 graphic_special_1    = "ts.buffalo"
 graphic_special_1a   = "-"
-food_special_1       = 1
-shield_special_1     = 3
+food_special_1       = 10
+shield_special_1     = 30
 trade_special_1      = 0
 special_2_name       = _("Wheat")
 graphic_special_2    = "ts.wheat"
 graphic_special_2a   = "-"
-food_special_2       = 3
-shield_special_2     = 1
+food_special_2       = 30
+shield_special_2     = 10
 trade_special_2      = 0
-road_trade_incr      = 1
+road_trade_incr      = 10
 road_time            = 2
 irrigation_result    = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
 irrigation_time      = 5
 mining_result        = "Forest"
 mining_shield_incr   = 0
@@ -640,21 +640,21 @@
 identifier          = "s"
 movement_cost        = 2
 defense_bonus        = 15
-food                 = 1
+food                 = 10
 shield               = 0
 trade                = 0
 special_1_name       = _("Peat")
 graphic_special_1    = "ts.peat"
 graphic_special_1a   = "-"
-food_special_1       = 1
-shield_special_1     = 4
+food_special_1       = 10
+shield_special_1     = 40
 trade_special_1      = 0
 special_2_name       = _("Spice")
 graphic_special_2    = "ts.spice"
 graphic_special_2a   = "-"
-food_special_2       = 3
+food_special_2       = 30
 shield_special_2     = 0
-trade_special_2      = 4
+trade_special_2      = 40
 road_trade_incr      = 0
 road_time            = 4
 irrigation_result    = "Grassland"
@@ -689,25 +689,25 @@
 identifier          = "t"
 movement_cost        = 1
 defense_bonus        = 10
-food                 = 1
+food                 = 10
 shield               = 0
 trade                = 0
 special_1_name       = _("?animals:Game")
 graphic_special_1    = "ts.tundra_game"
 graphic_special_1a   = "-"
-food_special_1       = 3
-shield_special_1     = 1
+food_special_1       = 30
+shield_special_1     = 10
 trade_special_1      = 0
 special_2_name       = _("Furs")
 graphic_special_2    = "ts.furs"
 graphic_special_2a   = "-"
-food_special_2       = 2
+food_special_2       = 20
 shield_special_2     = 0
-trade_special_2      = 3
+trade_special_2      = 30
 road_trade_incr      = 0
 road_time            = 2
 irrigation_result    = "yes"
-irrigation_food_incr = 1
+irrigation_food_incr = 10
 irrigation_time      = 5
 mining_result        = "no"
 mining_shield_incr   = 0
Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.68
diff -u -r1.68 units.ruleset
--- data/default/units.ruleset  2 May 2005 08:45:21 -0000       1.68
+++ data/default/units.ruleset  25 Jun 2005 13:14:39 -0000
@@ -204,7 +204,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_settlers"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 1
 attack        = 0
 defense       = 1
@@ -215,8 +215,8 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 0
-uk_shield     = 1
-uk_food       = 1
+uk_shield     = 10
+uk_food       = 10
 uk_gold       = 0
 flags         = "Settlers", "NonMil", "AddToCity", "Cities", "NoVeteran"
 roles         = "Cities"
@@ -248,7 +248,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_worker"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 0
 defense       = 1
@@ -259,7 +259,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 0
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Settlers", "NonMil", "Airbase", "NoVeteran"
@@ -289,7 +289,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_engineers"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 0
 defense       = 2
@@ -300,7 +300,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 0
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Settlers", "NonMil", "Transform", "Airbase", "NoVeteran"
@@ -330,7 +330,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_warriors"
 sound_fight_alt = "f_generic"
-build_cost    = 10
+build_cost    = 100
 pop_cost      = 0
 attack        = 1
 defense       = 1
@@ -341,7 +341,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -362,7 +362,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_phalanx"
 sound_fight_alt = "f_generic"
-build_cost    = 20
+build_cost    = 200
 pop_cost      = 0
 attack        = 1
 defense       = 2
@@ -373,7 +373,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -390,7 +390,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_archers"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 3
 defense       = 2
@@ -401,7 +401,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -418,7 +418,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_legion"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 4
 defense       = 2
@@ -429,7 +429,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -446,7 +446,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_pikemen"
 sound_fight_alt = "f_generic"
-build_cost    = 20
+build_cost    = 200
 pop_cost      = 0
 attack        = 1
 defense       = 2
@@ -457,7 +457,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Pikemen"
@@ -474,7 +474,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_musketeers"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 3
 defense       = 3
@@ -485,7 +485,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -503,7 +503,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_partisan"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 4
 defense       = 4
@@ -514,7 +514,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "IgTer", "IgZOC"
@@ -543,7 +543,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_alpine_troops"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 5
 defense       = 5
@@ -554,7 +554,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "IgTer"
@@ -571,7 +571,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_riflemen"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 5
 defense       = 4
@@ -582,7 +582,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -599,7 +599,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_marines"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 8
 defense       = 5
@@ -610,7 +610,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Marines"
@@ -627,7 +627,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_paratroopers"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 6
 defense       = 4
@@ -638,7 +638,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Paratroopers"
@@ -659,7 +659,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_mech_inf"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 6
 defense       = 6
@@ -670,7 +670,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -692,7 +692,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_horsemen"
 sound_fight_alt = "f_generic"
-build_cost    = 20
+build_cost    = 200
 pop_cost      = 0
 attack        = 2
 defense       = 1
@@ -703,7 +703,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Horse"
@@ -720,7 +720,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_chariot"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 3
 defense       = 1
@@ -731,7 +731,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Horse"
@@ -748,7 +748,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_knights"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 4
 defense       = 2
@@ -759,7 +759,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Horse"
@@ -777,7 +777,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_dragoons"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 5
 defense       = 2
@@ -788,7 +788,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Horse"
@@ -806,7 +806,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_cavalry"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 8
 defense       = 3
@@ -817,7 +817,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -834,7 +834,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_armor"
 sound_fight_alt = "f_generic"
-build_cost    = 80
+build_cost    = 800
 pop_cost      = 0
 attack        = 10
 defense       = 5
@@ -845,7 +845,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -862,7 +862,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_catapult"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 6
 defense       = 1
@@ -873,7 +873,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -890,7 +890,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_cannon"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 8
 defense       = 1
@@ -901,7 +901,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -918,7 +918,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_artillery"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 10
 defense       = 1
@@ -929,7 +929,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -946,7 +946,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_howitzer"
 sound_fight_alt = "f_generic"
-build_cost    = 70
+build_cost    = 700
 pop_cost      = 0
 attack        = 12
 defense       = 2
@@ -957,7 +957,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "IgWall"
@@ -974,7 +974,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_fighter"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 4
 defense       = 3
@@ -985,7 +985,7 @@
 transport_cap = 0
 fuel          = 1
 uk_happy      = 0
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Fighter"
@@ -1002,7 +1002,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_bomber"
 sound_fight_alt = "f_generic"
-build_cost    = 120
+build_cost    = 1200
 pop_cost      = 0
 attack        = 12
 defense       = 1
@@ -1013,7 +1013,7 @@
 transport_cap = 0
 fuel          = 2
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "FieldUnit", "OneAttack"
@@ -1030,7 +1030,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_helicopter"
 sound_fight_alt = "f_generic"
-build_cost    = 100
+build_cost    = 1000
 pop_cost      = 0
 attack        = 10
 defense       = 3
@@ -1041,7 +1041,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "FieldUnit", "OneAttack"
@@ -1064,7 +1064,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_stealth_fighter"
 sound_fight_alt = "f_generic"
-build_cost    = 80
+build_cost    = 800
 pop_cost      = 0
 attack        = 8
 defense       = 4
@@ -1075,7 +1075,7 @@
 transport_cap = 0
 fuel          = 1
 uk_happy      = 0
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Partial_Invis", "Fighter"
@@ -1096,7 +1096,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_stealth_bomber"
 sound_fight_alt = "f_generic"
-build_cost    = 160
+build_cost    = 1600
 pop_cost      = 0
 attack        = 18
 defense       = 5
@@ -1107,7 +1107,7 @@
 transport_cap = 0
 fuel          = 2
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Partial_Invis", "FieldUnit", "OneAttack"
@@ -1128,7 +1128,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_trireme"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 1
 defense       = 1
@@ -1139,7 +1139,7 @@
 transport_cap = 2
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Trireme"
@@ -1156,7 +1156,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_caravel"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 2
 defense       = 1
@@ -1167,7 +1167,7 @@
 transport_cap = 3
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1184,7 +1184,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_galleon"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 0
 defense       = 2
@@ -1195,7 +1195,7 @@
 transport_cap = 4
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1212,7 +1212,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_frigate"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 4
 defense       = 2
@@ -1223,7 +1223,7 @@
 transport_cap = 2
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1240,7 +1240,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_ironclad"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 4
 defense       = 4
@@ -1251,7 +1251,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1268,7 +1268,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_destroyer"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 4
 defense       = 4
@@ -1279,7 +1279,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1300,7 +1300,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_cruiser"
 sound_fight_alt = "f_generic"
-build_cost    = 80
+build_cost    = 800
 pop_cost      = 0
 attack        = 6
 defense       = 6
@@ -1311,7 +1311,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1328,7 +1328,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_aegis_cruiser"
 sound_fight_alt = "f_generic"
-build_cost    = 100
+build_cost    = 1000
 pop_cost      = 0
 attack        = 8
 defense       = 8
@@ -1339,7 +1339,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "AEGIS"
@@ -1356,7 +1356,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_battleship"
 sound_fight_alt = "f_generic"
-build_cost    = 160
+build_cost    = 1600
 pop_cost      = 0
 attack        = 12
 defense       = 12
@@ -1367,7 +1367,7 @@
 transport_cap = 0
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1384,7 +1384,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_submarine"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 15
 defense       = 2
@@ -1395,7 +1395,7 @@
 transport_cap = 8
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Partial_Invis", 
@@ -1417,7 +1417,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_carrier"
 sound_fight_alt = "f_generic"
-build_cost    = 160
+build_cost    = 1600
 pop_cost      = 0
 attack        = 1
 defense       = 9
@@ -1428,7 +1428,7 @@
 transport_cap = 8
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "Carrier"
@@ -1450,7 +1450,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_transport"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 0
 defense       = 3
@@ -1461,7 +1461,7 @@
 transport_cap = 8
 fuel          = 0
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
@@ -1478,7 +1478,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_cruise_missile"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 600
 pop_cost      = 0
 attack        = 18
 defense       = 0
@@ -1489,7 +1489,7 @@
 transport_cap = 0
 fuel          = 1
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "FieldUnit", "OneAttack", "Missile"
@@ -1510,7 +1510,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_nuclear"
 sound_fight_alt = "f_generic"
-build_cost    = 160
+build_cost    = 1600
 pop_cost      = 0
 attack        = 99
 defense       = 0
@@ -1521,7 +1521,7 @@
 transport_cap = 0
 fuel          = 1
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = "FieldUnit", "OneAttack", "Missile", "Nuclear"
@@ -1557,7 +1557,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_diplomat"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 0
 defense       = 0
@@ -1603,7 +1603,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_spy"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 0
 defense       = 0
@@ -1650,7 +1650,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_caravan"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 0
 defense       = 1
@@ -1686,7 +1686,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_freight"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 500
 pop_cost      = 0
 attack        = 0
 defense       = 1
@@ -1717,7 +1717,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_explorer"
 sound_fight_alt = "f_generic"
-build_cost    = 30
+build_cost    = 300
 pop_cost      = 0
 attack        = 0
 defense       = 1
@@ -1748,7 +1748,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_leader"
 sound_fight_alt = "f_generic"
-build_cost    = 10
+build_cost    = 100
 pop_cost      = 0
 attack        = 0
 defense       = 2
@@ -1781,7 +1781,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_barbarian_leader"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 400
 pop_cost      = 0
 attack        = 0
 defense       = 0
@@ -1814,7 +1814,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_awacs"
 sound_fight_alt = "f_generic"
-build_cost    = 140
+build_cost    = 1400
 pop_cost      = 0
 attack        = 0
 defense       = 1
@@ -1825,7 +1825,7 @@
 transport_cap = 0
 fuel          = 2
 uk_happy      = 1
-uk_shield     = 1
+uk_shield     = 10
 uk_food       = 0
 uk_gold       = 0
 flags         = ""

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