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[Freeciv-Dev] Re: (PR#13222) my senate always dissolves
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[Freeciv-Dev] Re: (PR#13222) my senate always dissolves

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13222) my senate always dissolves
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 25 Jun 2005 06:29:14 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13222 >

On Wed, 15 Jun 2005, Jason Short wrote:
> Here is a partial fix.
>
> In this design you cannot declare war if the senate doesn't let you.

I agree with this.

> Instead you get a message telling you to either dissolve the senate or
> wait, if you want to declare war.

Wait for what? The player does not know. We need some kind of UI to show
that we have a reason for war, in addition to better 'dissolve senate' UI
something. I have no idea how to show that we have reason for war.

Oh, and AI support. Which is going to be easy...

  - Per





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