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[Freeciv-Dev] Re: (PR#13222) my senate always dissolves
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[Freeciv-Dev] Re: (PR#13222) my senate always dissolves

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13222) my senate always dissolves
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 11 Jun 2005 16:19:10 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13222 >

On Sat, 11 Jun 2005, Jason Short wrote:
> >> Nor is there any way for the player to know what justifies declaring
> >>war without dissolving his senate (if such is possible).
> >
> > This is bad. How shouldthis (has justification for war) be displayed?
> > (Please do not suggest 'server message'.)
>
> Well, how is it stored internally?This can be sent to the client and
> shown in the players dialog.

plr->diplstates[plrno].has_reason_to_cancel, it is already sent to the
client.

  - Per





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