[FreecivDev] Re: (PR#13290) The Great Multiplication
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Subject: 
[FreecivDev] Re: (PR#13290) The Great Multiplication 
From: 
"Per I. Mathisen" <per@xxxxxxxxxxx> 
Date: 
Mon, 20 Jun 2005 08:02:17 0700 
Replyto: 
bugs@xxxxxxxxxxx 
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13290 >
On Mon, 20 Jun 2005, Benoit Hudson wrote:
> > The solution to this is simple, though. We just multiply all outputs by a
>
> I agree wholeheartedly. With a large enough multiplier, the CM code
> could largely be thrown away and replaced with a linear program.
Interesting.
> Maybe multiply by 10 internally, then divide by 10 before printing, like
> with hitpoints? Probably when you click to get precise details (in the
> city dialog), that should give you the internal numbers (perhaps in faux
> floatingpoint: 99 written as 9.9).
This is neat, but it will not solve the ruleset issues unless you also
give ruleset values a faux floatingpoint value or a multiplied value,
which may give rise to some confusion.
So I see three options to implement this:
a) Multiply all values
b) Separate internal value system; drop fractions in display
c) Separate internal value system; show fractions in display
While it is the bigger change in user perception, I think a) is the better
longterm choice. It is more consistent, and, for example, it _is_
difficult for users to relate to a 10% improvement to a value of 1.
 Per
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Benoit Hudson, 2005/06/20
 [FreecivDev] Re: (PR#13290) The Great Multiplication,
Per I. Mathisen <=
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Jason Short, 2005/06/20
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Jason Short, 2005/06/20
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Peter Schaefer, 2005/06/20
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Benoit Hudson, 2005/06/20
 [FreecivDev] (PR#13290) The Great Multiplication, Jason Short, 2005/06/20
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Per I. Mathisen, 2005/06/21
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Marko Lindqvist, 2005/06/21
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Per I. Mathisen, 2005/06/23
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Jason Short, 2005/06/23
 [FreecivDev] Re: (PR#13290) The Great Multiplication, Per I. Mathisen, 2005/06/24

