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[Freeciv-Dev] Re: (PR#12796) Darwin's techs not at players choice
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[Freeciv-Dev] Re: (PR#12796) Darwin's techs not at players choice

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12796) Darwin's techs not at players choice
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Mon, 18 Apr 2005 06:29:11 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12796 >

On Sun, Apr 17, 2005 at 11:02:58PM -0700, Per I. Mathisen wrote:
> I don't, but this is a known (to me) misfeature.

Same here; you have the same misfeature with philosophy if you forget to
choose a goal after it; darwin is just more egregious.

I keep wanting a stack to order research, but haven't figured out how it
should interact with the research goal.

        -- Benoît





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