[Freeciv-Dev] Re: (PR#12796) Darwin's techs not at players choice
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12796 >
On Sat, 16 Apr 2005, Jason Short wrote:
> > Now, with Darwin's, this is implemented only half-way. When the player
> gets
> > Darwin and has no tech goal, the server chooses the frist tech, and gives
> > the second to the players choice.
> >
> > I'd like to see, that the player can choose *both* techs freely.
>
> Whoa.Do you have a savegame that shows this behavior?
I don't, but this is a known (to me) misfeature.
- Per
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