[Freeciv-Dev] Re: (PR#12781) Create AI guard API
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12781 >
On Fri, 15 Apr 2005, Jason Short wrote:
> > Perhaps weshould allow units to have multiple guards, to provide better
> > behaviour for killstack=0 rule-sets?
...
> I think a guard should have multiple charges.In an assault you want
> one guard per N assault units.Like one musketeer for every two cannons
> or something.Having more than one guard per tile isn't particularly
> helpful.
Uhhn. Let us keep this simple, please?
Assumption: There is always a master and an apprentice... I mean,
bodyguard and charge, and they try to stay on an individual tile. If we
manage to make an AI attack properly with this, the AI will be improved
manifold.
> >>Wait a minute.Units and cities can have the same IDs right (even if
> >>it's not true it's not a safe assumption)?
> >
> > They can? The assumption that they can not is made in several places in
> > the current bodyguard code. Can someone confirm whether the IDs are
> > distinct?
>
> Even if that's true, I don't think the code should make this assumption.
> Just use separate variables.
Come on, the original coders went to great pains to ensure that this
_feature_ exists, and it has worked flawlessly for so long, so why not use
it?
- Per
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/13
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/13
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Jason Short, 2005/04/13
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/14
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Jason Short, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benoit Hudson, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API,
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Jason Short, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Mike Kaufman, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Vasco Alexandre da Silva Costa, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/19
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/21
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