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[Freeciv-Dev] Re: (PR#12781) Create AI guard API
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[Freeciv-Dev] Re: (PR#12781) Create AI guard API

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To: badamson@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12781) Create AI guard API
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 13 Apr 2005 16:00:14 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12781 >

On Wed, 13 Apr 2005, Benedict Adamson wrote:
> Here is an initial version of the API. This has not been properly
> tested: I'm posting it to get feedback rather than have it committed.

I think it looks good. Eventually we would want to migrate the bodyguard
code in the (bloated) aiunit.c over to these new files. I think I would
also prefer to combine the look_for_charge() and ai_military_bodyguard()
functions like I did with the hunter code recently, and use pf.

  - Per





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