[Freeciv-Dev] Re: (PR#12781) Create AI guard API
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12781 >
On Wed, 13 Apr 2005, Benedict Adamson wrote:
> Here is an initial version of the API. This has not been properly
> tested: I'm posting it to get feedback rather than have it committed.
I think it looks good. Eventually we would want to migrate the bodyguard
code in the (bloated) aiunit.c over to these new files. I think I would
also prefer to combine the look_for_charge() and ai_military_bodyguard()
functions like I did with the hunter code recently, and use pf.
- Per
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/13
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API,
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Jason Short, 2005/04/13
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/14
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Jason Short, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benedict Adamson, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Benoit Hudson, 2005/04/15
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Jason Short, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Per I. Mathisen, 2005/04/18
- [Freeciv-Dev] Re: (PR#12781) Create AI guard API, Mike Kaufman, 2005/04/18
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