[Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12232 >
Christian Knoke wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12232 >
>
> On Sat, Feb 12, 2005 at 04:27:19PM -0800, Jason Short wrote:
>
>><URL: http://bugs.freeciv.org/Ticket/Display.html?id=12232 >
>>
>>As discussed on IRC and in numerous other threads...
>
>
> I take this that I'm not allowed having units inside a nation's territory
> I'm in peace with. Am I right?
Correct.
> But in alliance *and* in war times I *am* allowed. So, this is clearly a
> break.
Correct. I had always thought to tie non-invasion to a different pact,
some kind of non-agression pact that isn't a superset of alliance.
However this would require changes to the diplomacy model I'm not ready
to make.
> Here are my counter suggestions. 3 possibilities:
>
> - *allow* peaceful units in my territory but limit them, by numbers or
> strength. Physically block the border crossing for units exceeding the
> limit.
>
> Reality aspect: In peace, the presence of troops is subject of
> negotiations.
How is the limit determined?
> - Don't allow attacking for n=4 turns after cancelling an alliance. Disband
> any units still on my territory after (n-1) turns.
>
> This has a reality aspect, since allied troops in my cities are not easy
> able to attack there comrades at the same place/city/barracks, from command
> structure and from social contacts.
Not sure I like this idea. Note that when breaking alliance under the
non-invasion patch the units in the territory will be bounced because of
the peace treaty.
> - Strong reputation loss for a nation going from allinace to war in a short
> time.
>
> Reality aspect obvious.
Indeed.
> Can be combined.
>
>
>>- When entering a peace treaty (through dipldialog, canceling of
>>alliance, or loading a saved game) resolve_unit_stacks is called to
>>bounce the units. (Yes, this uses bouncing which is ugly. Feel free to
>>suggest something else.)
>
> What does bouncing mean here?
They will be teleported to the nearest of your cities.
-jason
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/12
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Jason Short, 2005/02/12
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Christian Knoke, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Christian Knoke, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Christian Knoke, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Christian Knoke, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties,
Jason Short <=
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Jason Short, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Christian Knoke, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/13
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Christian Knoke, 2005/02/14
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Per I. Mathisen, 2005/02/14
- [Freeciv-Dev] Re: (PR#12232) don't allow invasions during peace treaties, Lo'oris, 2005/02/14
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