[Freeciv-Dev] Re: (PR#12222) server does auto-attack when it shouldn't
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12222 >
On Fri, Feb 11, 2005 at 07:21:45PM -0800, Jason Short wrote:
>
> In the savegame (attached as a comment) connect as the italians. Send
> the diplomat in Trani past Salerno (either by goto or manually). The AI
> will auto-attack and kill the diplomat. This is clearly a bug. I can
> only get it with the development version, not with 2.0.
I've seen this recently (and was shocked :-o ), too, and can provide a
savegame, if required. But why do you think it's a bug? I think it is very
clever.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#12222) server does auto-attack when it shouldn't,
Christian Knoke <=
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