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[Freeciv-Dev] Re: (PR#10086) No cascading war
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[Freeciv-Dev] Re: (PR#10086) No cascading war

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10086) No cascading war
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 16 Sep 2004 01:48:46 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10086 >

On Wed, 15 Sep 2004, Gregory Berkolaiko wrote:
> On Mon, 13 Sep 2004, Per I. Mathisen wrote:
> > Previous when a player attacked our ally, we would automatically declare
> > war on the attacker. Now, we only cancel our alliance with the attacker,
> > if we have any, to prevent the dread 'allied-allied-war' triangle.
>
> Doesn't it defeat the point of alliances (which are, in mind mind, more
> like mutual protection pacts).

Yes, but people were complaining that they should be in control of
declarations of war. It would also have some nasty side effects when you
consider ultimatums using our current diplomacy model (which I am not
changing).

  - Per




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