[Freeciv-Dev] Re: (PR#10086) No cascading war
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10086 >
On Mon, 13 Sep 2004, Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10086 >
>
> Previous when a player attacked our ally, we would automatically declare
> war on the attacker. Now, we only cancel our alliance with the attacker,
> if we have any, to prevent the dread 'allied-allied-war' triangle.
Doesn't it defeat the point of alliances (which are, in mind mind, more
like mutual protection pacts).
Gr.
- [Freeciv-Dev] Re: (PR#10086) No cascading war,
Gregory Berkolaiko <=
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