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[Freeciv-Dev] (PR#9445) negative science
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Subject: [Freeciv-Dev] (PR#9445) negative science
From: "Brett Albertson" <brett.albertson@xxxxxxxxxxxx>
Date: Tue, 20 Jul 2004 14:26:28 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9445 >

> [per - Tue Jul 20 20:48:31 2004]:
> 
> 
> It is theoretically possible to get negative science points, IIRC.
> However, it should be a rare thing, connected to getting techs some other
> way. -71 bulbs is a lot. Can you reproduce it? It is a little sparse info
> to go on.

I'm attaching the saved game.  Connect as "bretta".  

Just curious, what can cause your bulbs to be negative?

-- 
Brett Albertson
brett.albertson@xxxxxxxxxxxx

Attachment: civgame-2100m.sav.gz
Description: application/gzip


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