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[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missile
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[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missile

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To: andy@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Wed, 30 Jul 2003 06:29:14 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, 30 Jul 2003, Per I. Mathisen wrote:

> On Tue, 29 Jul 2003, Andy Smith wrote:
> > To be clear, are you suggesting that H_TARGETS should be checked for
> > auto-attack instead of H_MAP and H_FOG? If so, I agree, since the
> > intention of H_TARGETS clearly seems to be to prevent the AI from
> > doing exactly this.
> 
> Yes.

It should be noted though that AI doesn't use autoattack and most likely 
never will.

> > Do you suggest it replaces both H_MAP and H_FOG here, or just H_FOG?
> 
> I haven't looked at the code in question yet, but I think so, yes.

Yes, I also think both.

> > > H_HUTS can be subsumed under PP_AI_FAKE_FOG.
> >
> > Assume you mean H_TARGETS...
> 
> I mean both. H_HUTS is just another kind of fake fog of war that the AI
> uses, and I don't see how it is really different from H_TARGETS.

Yes, HUTS must and will die, in the new autoexplorer patch.

G.





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