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[Freeciv-Dev] (PR#4522) map.c error
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[Freeciv-Dev] (PR#4522) map.c error

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#4522) map.c error
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 14 Jul 2003 10:33:38 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Hi,

i had some problems with starting a game:

#3  0x40099ae9 in __assert_fail () from /lib/libc.so.6
#4  0x0809c3e9 in map_clear_special (x=137710776, y=137710776,
spe=S_NO_SPECIAL) at map.c:1262
#5  0x08069b2a in init_new_game () at mathinline.h:440

so i initialized that variables.
Now its working

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.

Index: server/gamehand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/gamehand.c,v
retrieving revision 1.126
diff -u -r1.126 gamehand.c
--- server/gamehand.c   2003/04/08 20:36:10     1.126
+++ server/gamehand.c   2003/07/14 17:30:38
@@ -39,7 +39,7 @@
 {
   static const char chars[] =
       "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
-  int i, j, x, y;
+  int i, j, x=0, y=0;
   int dx, dy;
   Unit_Type_id utype;
   int start_pos[MAX_NUM_PLAYERS]; /* indices into map.start_positions[] */

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