Complete.Org:
Mailing Lists:
Archives:
freeciv-dev:
June 2003: [Freeciv-Dev] Re: borders patch (PR#1870) |
[Freeciv-Dev] Re: borders patch (PR#1870)[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, Jun 16, 2003 at 04:04:11AM -0700, Ben Webb wrote: > On Fri, Jun 13, 2003 at 12:51:58PM -0700, ChrisK@xxxxxxxx wrote: > > On Fri, Jun 13, 2003 at 07:42:06AM -0700, Ben Webb wrote: > > > There is now an updated patch available at the same location, which > > > covers most of the problems exposed by previous patches. See > > > doc/README.border_patch for full details. > > I have loaded an old game and got a lot of > > > > 1: Tile at Puerto Galera->4,3 marked as empty but in enemy territory! > > 1: Tile at Bhopal->1,0 marked as empty but in enemy territory! > > 1: Tile at Bhopal->3,0 marked as empty but in enemy territory! > > 1: Tile at Bhopal->4,2 marked as empty but in enemy territory! > > 1: Tile at Bhopal->4,3 marked as worked but in enemy territory! > > 1: Tile at Iloilo->0,1 marked as empty but in enemy territory! > > 1: Tile at Iloilo->0,3 marked as empty but in enemy territory! > > I will need a savegame to reproduce this. Load attached joe+1580m.sav.gz, login as chris, set borders 7, start This happens with 0613 and 0616 versions. When I load a 0613 version game (attached as joe+1585m.sav.gz) into a 0616 version server, I get Lade Spiel: joe+1585m.sav.gz... 2: Lade rulesets 0: sectionfile joe+1585m.sav.gz doesn't contain a 'player0.map_o000' entry Christian -- Christian Knoke * * * http://www.enter.de/~c.knoke/ * * * * * * * * * Ceterum censeo Microsoft esse dividendum.
joe+1580m.sav.gz
joe+1585m.sav.gz
|