[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_
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To: |
bursig@xxxxxxxxx |
Subject: |
[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ... |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sat, 14 Jun 2003 07:01:40 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Sat, 14 Jun 2003, Raimar Falke wrote:
> Did I miss something here or is the version with the patch always slower?
No, you are right. I think the problem is that the autogame does more with
the patch (eg more cities -> more CPU time) because his patch changes
autogame behaviour. Then comparisons become worthless.
- Per
- [Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., (continued)
- Message not available
- [Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., Rafał Bursig, 2003/06/12
- Message not available
- [Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., Raimar Falke, 2003/06/12
[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., Per I. Mathisen, 2003/06/11
[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., Per I. Mathisen, 2003/06/12
[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., Per I. Mathisen, 2003/06/14
Message not available
[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ..., Per I. Mathisen, 2003/06/14
[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ...,
Per I. Mathisen <=
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