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[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_
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[Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_

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To: bursig@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ...
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 14 Jun 2003 05:01:13 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sat, 14 Jun 2003, Rafa³ Bursig wrote:
> > Autogame behaviour was different betweenpatched and unpatched, so
> > somewhere you changed code that was not merely an optimization. This
> > makes the tests below almost worthless except for with or without
> > #define
> > TEST.
> >
> Could you say something about those differences ?

I just did a diff between two savegames. Contents were very different.
Maybe you can deduce where the problem is by diffing two turn 1 savegames
created with identical random seeds.

  - Per




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