[Freeciv-Dev] Re: (PR#2581) Layers proposal redux
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On Wed, May 28, 2003 at 07:18:59AM -0700, Gregory Berkolaiko wrote:
> So my vote is for Per's original plan without additions.
> Unless someone tells me how to implement F_PIKEMEN (well here you
> can just put all horses into a special layer ;) and F_IGWALL rules
> in the layered attack/defence scheme.
The standard answer is generalized unit effects which are part of the
general effects. However the ETA is completely unknown.
Raimar
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- [Freeciv-Dev] Re: (PR#2581) Layers proposal redux, (continued)
[Freeciv-Dev] Re: (PR#2581) Layers proposal redux, Per I. Mathisen, 2003/05/26
[Freeciv-Dev] Re: (PR#2581) Layers proposal redux, Per I. Mathisen, 2003/05/27
[Freeciv-Dev] Re: (PR#2581) Layers proposal redux, Gregory Berkolaiko, 2003/05/28
Message not available
- [Freeciv-Dev] Re: (PR#2581) Layers proposal redux,
Raimar Falke <=
Message not available
[Freeciv-Dev] Re: (PR#2581) Layers proposal redux, Gregory Berkolaiko, 2003/05/28
[Freeciv-Dev] Re: (PR#2581) Layers proposal redux, Per I. Mathisen, 2003/05/28
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