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[Freeciv-Dev] Re: (PR#2437) new graphics: improvements and technology
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[Freeciv-Dev] Re: (PR#2437) new graphics: improvements and technology

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx, bursig@xxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2437) new graphics: improvements and technology
From: "Raimar Falke via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 15 Dec 2002 04:07:45 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sat, Dec 14, 2002 at 05:53:22PM -0800, Rafa³ Bursig via RT wrote:
> 
> > 
> > Actually, I take it back: tilespec_free_tech_gfx and
> > tilespec_free_impr_gfx are unnecessary (and should not exist).  The
> > sprites are already freed automatically when the sprite hash is emptied
> > in tilespec_free_tiles().
> > 
> DONE

It is possible that this was answered before: is there a GPL graphics
file available which contains sprites for the improvements and techs
of the default ruleset?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "There are three ways to get something done. Do it yourself, hire someone
  to do it for you or forbid your kids to do it."




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