[Freeciv-Dev] Re: (PR#2437) new graphics: improvements and technology
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On Sat, Dec 14, 2002 at 05:53:22PM -0800, Rafa³ Bursig via RT wrote:
>
> >
> > Actually, I take it back: tilespec_free_tech_gfx and
> > tilespec_free_impr_gfx are unnecessary (and should not exist). The
> > sprites are already freed automatically when the sprite hash is emptied
> > in tilespec_free_tiles().
> >
> DONE
It is possible that this was answered before: is there a GPL graphics
file available which contains sprites for the improvements and techs
of the default ruleset?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"There are three ways to get something done. Do it yourself, hire someone
to do it for you or forbid your kids to do it."
[Freeciv-Dev] (PR#2437) new graphics: improvements and technology, Jason Short via RT, 2002/12/16
[Freeciv-Dev] (PR#2437) new graphics: improvements and technology, Jason Short via RT, 2002/12/16
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