[Freeciv-Dev] (PR#2437) new graphics: improvements and technology
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>
> Actually, I take it back: tilespec_free_tech_gfx and
> tilespec_free_impr_gfx are unnecessary (and should not exist). The
> sprites are already freed automatically when the sprite hash is emptied
> in tilespec_free_tiles().
>
DONE
Rafal
tech_impr_2.diff
Description: tech_impr_2.diff
[Freeciv-Dev] (PR#2437) new graphics: improvements and technology, Jason Short via RT, 2002/12/16
[Freeciv-Dev] (PR#2437) new graphics: improvements and technology, Jason Short via RT, 2002/12/16
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